MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.

Preparations for auto update while a game is running.
This commit is contained in:
TryTwo
2024-06-24 13:57:33 -07:00
parent 2e006d9787
commit 3edb5accca
3 changed files with 140 additions and 64 deletions

View File

@ -352,7 +352,7 @@ void MemoryWidget::Update()
if (!isVisible())
return;
m_memory_view->Update();
m_memory_view->UpdateDispatcher(MemoryViewWidget::UpdateType::Addresses);
update();
}