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Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3734 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -125,13 +125,7 @@ void ReadData()
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{
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//INFO_LOG(CONSOLE, "Writing data to the Wiimote\n");
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SEvent& rEvent = m_EventWriteQueue.front();
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wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad,
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#ifdef _WIN32 // dunno if this is needed, sonic ran away when i found the bug :p
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MAX_PAYLOAD
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#else
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(int)m_EventWriteQueue.size()
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#endif
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);
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wiiuse_io_write(m_pWiiMote, (byte*)rEvent.m_PayLoad, MAX_PAYLOAD);
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m_EventWriteQueue.pop();
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#ifdef _WIN32
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