diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index b7dba51cf2..f13ca7eb8e 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -722,6 +722,9 @@ void ProgramShaderCache::CreateHeader() break; } + // The sampler2DMSArray keyword is reserved in GLSL ES 3.0 and 3.1, but is available in 3.2. + const bool use_multisample_2d_array_precision = v >= GlslEs320; + std::string shader_shuffle_string; if (g_ogl_config.bSupportsKHRShaderSubgroup) { @@ -849,7 +852,7 @@ void ProgramShaderCache::CreateHeader() (is_glsles && g_ActiveConfig.backend_info.bSupportsPaletteConversion) ? "precision highp usamplerBuffer;" : "", - v > GlslEs300 ? "precision highp sampler2DMSArray;" : "", + use_multisample_2d_array_precision ? "precision highp sampler2DMSArray;" : "", v >= GlslEs310 ? "precision highp image2DArray;" : ""); }