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Add support for framedumping to OpenGL ES.
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@ -840,7 +840,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
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{
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s_recordWidth = source_width;
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s_recordHeight = source_height;
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bAVIDumping = AVIDump::Start(s_recordWidth, s_recordHeight);
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bAVIDumping = AVIDump::Start(s_recordWidth, s_recordHeight, AVIDump::DumpFormat::FORMAT_BGR);
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if (!bAVIDumping)
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{
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PanicAlert("Error dumping frames to AVI.");
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