Second and final pass of clearing out tabs.

This commit is contained in:
Lioncash
2014-02-16 23:51:41 -05:00
parent a8ca2c6cc2
commit 3fd87a7636
242 changed files with 1706 additions and 1702 deletions

View File

@ -14,7 +14,7 @@
#include "Frame.h"
#include "WxUtils.h"
#define MAX_CHEAT_SEARCH_RESULTS_DISPLAY 256
#define MAX_CHEAT_SEARCH_RESULTS_DISPLAY 256
extern std::vector<ActionReplay::ARCode> arCodes;
extern CFrame* main_frame;
@ -424,7 +424,7 @@ void CheatSearchTab::FilterCheatSearchResults(wxCommandEvent&)
const int filters[] = {7, 6, 1, 2, 4};
int filter_mask = filters[search_type->GetSelection()];
if (value_x_radiobtn.rad_oldvalue->GetValue()) // using old value comparison
if (value_x_radiobtn.rad_oldvalue->GetValue()) // using old value comparison
{
for (; i!=e; ++i)
{
@ -442,7 +442,7 @@ void CheatSearchTab::FilterCheatSearchResults(wxCommandEvent&)
}
}
}
else // using user entered x value comparison
else // using user entered x value comparison
{
u32 user_x_val;
@ -638,7 +638,7 @@ void CreateCodeDialog::PressOK(wxCommandEvent& ev)
arCodes.push_back(new_cheat);
// save the gameini
isoprops.SaveGameConfig();
isoprops.ActionReplayList_Load(); // loads the new arcodes
isoprops.ActionReplayList_Load(); // loads the new arcodes
//ActionReplay::UpdateActiveList();
}