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https://github.com/dolphin-emu/dolphin.git
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Second and final pass of clearing out tabs.
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@ -31,7 +31,7 @@ void Init( std::vector<Core::Device*>& devices )
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{
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// this is used to number the joysticks
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// multiple joysticks with the same name shall get unique ids starting at 0
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std::map<std::string, int> name_counts;
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std::map<std::string, int> name_counts;
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if (SDL_Init( SDL_INIT_FLAGS ) >= 0)
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{
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@ -335,7 +335,7 @@ bool Joystick::UpdateOutput()
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{
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if (i.effect.type) // if ouputstate >0
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{
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SDL_HapticUpdateEffect(m_haptic, i.id, &i.effect); // update the effect
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SDL_HapticUpdateEffect(m_haptic, i.id, &i.effect); // update the effect
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}
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else
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{
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