mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Fix IniFile to use string& instead of char*
Also removes .c_str() usages where found.
This commit is contained in:
@ -37,7 +37,9 @@ void ParseLine(const std::string& line, std::string* keyOut, std::string* valueO
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}
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void IniFile::Section::Set(const char* key, const char* newValue)
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const std::string& IniFile::NULL_STRING = "";
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void IniFile::Section::Set(const std::string& key, const std::string& newValue)
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{
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auto it = values.find(key);
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if (it != values.end())
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@ -49,7 +51,7 @@ void IniFile::Section::Set(const char* key, const char* newValue)
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}
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}
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void IniFile::Section::Set(const char* key, const std::string& newValue, const std::string& defaultValue)
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void IniFile::Section::Set(const std::string& key, const std::string& newValue, const std::string& defaultValue)
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{
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if (newValue != defaultValue)
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Set(key, newValue);
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@ -57,7 +59,7 @@ void IniFile::Section::Set(const char* key, const std::string& newValue, const s
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Delete(key);
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}
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void IniFile::Section::Set(const char* key, const float newValue, const float defaultValue)
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void IniFile::Section::Set(const std::string& key, const float newValue, const float defaultValue)
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{
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if (newValue != defaultValue)
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Set(key, newValue);
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@ -65,7 +67,7 @@ void IniFile::Section::Set(const char* key, const float newValue, const float de
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Delete(key);
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}
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void IniFile::Section::Set(const char* key, int newValue, int defaultValue)
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void IniFile::Section::Set(const std::string& key, int newValue, int defaultValue)
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{
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if (newValue != defaultValue)
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Set(key, newValue);
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@ -73,7 +75,7 @@ void IniFile::Section::Set(const char* key, int newValue, int defaultValue)
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Delete(key);
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}
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void IniFile::Section::Set(const char* key, bool newValue, bool defaultValue)
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void IniFile::Section::Set(const std::string& key, bool newValue, bool defaultValue)
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{
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if (newValue != defaultValue)
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Set(key, newValue);
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@ -81,7 +83,7 @@ void IniFile::Section::Set(const char* key, bool newValue, bool defaultValue)
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Delete(key);
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}
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void IniFile::Section::Set(const char* key, const std::vector<std::string>& newValues)
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void IniFile::Section::Set(const std::string& key, const std::vector<std::string>& newValues)
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{
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std::string temp;
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// Join the strings with ,
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@ -92,10 +94,10 @@ void IniFile::Section::Set(const char* key, const std::vector<std::string>& newV
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}
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// remove last ,
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temp.resize(temp.length() - 1);
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Set(key, temp.c_str());
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Set(key, temp);
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}
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bool IniFile::Section::Get(const char* key, std::string* value, const char* defaultValue)
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bool IniFile::Section::Get(const std::string& key, std::string* value, const std::string& defaultValue)
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{
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auto it = values.find(key);
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if (it != values.end())
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@ -103,7 +105,7 @@ bool IniFile::Section::Get(const char* key, std::string* value, const char* defa
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*value = it->second;
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return true;
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}
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else if (defaultValue)
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else if (&defaultValue != &NULL_STRING)
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{
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*value = defaultValue;
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return true;
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@ -112,10 +114,10 @@ bool IniFile::Section::Get(const char* key, std::string* value, const char* defa
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return false;
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}
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bool IniFile::Section::Get(const char* key, std::vector<std::string>& out)
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bool IniFile::Section::Get(const std::string& key, std::vector<std::string>& out)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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bool retval = Get(key, &temp);
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if (!retval || temp.empty())
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{
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return false;
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@ -138,62 +140,62 @@ bool IniFile::Section::Get(const char* key, std::vector<std::string>& out)
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return true;
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}
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bool IniFile::Section::Get(const char* key, int* value, int defaultValue)
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bool IniFile::Section::Get(const std::string& key, int* value, int defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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if (retval && TryParse(temp.c_str(), value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Get(const char* key, u32* value, u32 defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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bool retval = Get(key, &temp);
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if (retval && TryParse(temp, value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Get(const char* key, bool* value, bool defaultValue)
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bool IniFile::Section::Get(const std::string& key, u32* value, u32 defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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if (retval && TryParse(temp.c_str(), value))
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bool retval = Get(key, &temp);
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if (retval && TryParse(temp, value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Get(const char* key, float* value, float defaultValue)
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bool IniFile::Section::Get(const std::string& key, bool* value, bool defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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if (retval && TryParse(temp.c_str(), value))
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bool retval = Get(key, &temp);
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if (retval && TryParse(temp, value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Get(const char* key, double* value, double defaultValue)
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bool IniFile::Section::Get(const std::string& key, float* value, float defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp, 0);
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if (retval && TryParse(temp.c_str(), value))
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bool retval = Get(key, &temp);
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if (retval && TryParse(temp, value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Exists(const char *key) const
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bool IniFile::Section::Get(const std::string& key, double* value, double defaultValue)
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{
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std::string temp;
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bool retval = Get(key, &temp);
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if (retval && TryParse(temp, value))
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return true;
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*value = defaultValue;
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return false;
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}
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bool IniFile::Section::Exists(const std::string& key) const
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{
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return values.find(key) != values.end();
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}
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bool IniFile::Section::Delete(const char *key)
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bool IniFile::Section::Delete(const std::string& key)
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{
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auto it = values.find(key);
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if (it == values.end())
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@ -206,23 +208,23 @@ bool IniFile::Section::Delete(const char *key)
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// IniFile
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const IniFile::Section* IniFile::GetSection(const char* sectionName) const
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const IniFile::Section* IniFile::GetSection(const std::string& sectionName) const
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{
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for (const auto& sect : sections)
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if (!strcasecmp(sect.name.c_str(), sectionName))
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if (!strcasecmp(sect.name.c_str(), sectionName.c_str()))
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return (&(sect));
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return 0;
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}
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IniFile::Section* IniFile::GetSection(const char* sectionName)
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IniFile::Section* IniFile::GetSection(const std::string& sectionName)
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{
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for (auto& sect : sections)
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if (!strcasecmp(sect.name.c_str(), sectionName))
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if (!strcasecmp(sect.name.c_str(), sectionName.c_str()))
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return (&(sect));
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return 0;
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}
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IniFile::Section* IniFile::GetOrCreateSection(const char* sectionName)
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IniFile::Section* IniFile::GetOrCreateSection(const std::string& sectionName)
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{
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Section* section = GetSection(sectionName);
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if (!section)
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@ -233,7 +235,7 @@ IniFile::Section* IniFile::GetOrCreateSection(const char* sectionName)
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return section;
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}
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bool IniFile::DeleteSection(const char* sectionName)
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bool IniFile::DeleteSection(const std::string& sectionName)
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{
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Section* s = GetSection(sectionName);
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if (!s)
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@ -249,7 +251,7 @@ bool IniFile::DeleteSection(const char* sectionName)
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return false;
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}
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bool IniFile::Exists(const char* sectionName, const char* key) const
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bool IniFile::Exists(const std::string& sectionName, const std::string& key) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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@ -257,13 +259,13 @@ bool IniFile::Exists(const char* sectionName, const char* key) const
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return section->Exists(key);
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}
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void IniFile::SetLines(const char* sectionName, const std::vector<std::string> &lines)
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void IniFile::SetLines(const std::string& sectionName, const std::vector<std::string> &lines)
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{
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Section* section = GetOrCreateSection(sectionName);
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section->lines = lines;
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}
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bool IniFile::DeleteKey(const char* sectionName, const char* key)
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bool IniFile::DeleteKey(const std::string& sectionName, const std::string& key)
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{
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Section* section = GetSection(sectionName);
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if (!section)
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@ -272,7 +274,7 @@ bool IniFile::DeleteKey(const char* sectionName, const char* key)
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}
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// Return a list of all keys in a section
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bool IniFile::GetKeys(const char* sectionName, std::vector<std::string>& keys) const
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bool IniFile::GetKeys(const std::string& sectionName, std::vector<std::string>& keys) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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@ -282,7 +284,7 @@ bool IniFile::GetKeys(const char* sectionName, std::vector<std::string>& keys) c
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}
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// Return a list of all lines in a section
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bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines, const bool remove_comments) const
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bool IniFile::GetLines(const std::string& sectionName, std::vector<std::string>& lines, const bool remove_comments) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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@ -319,7 +321,7 @@ void IniFile::SortSections()
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std::sort(sections.begin(), sections.end());
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}
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bool IniFile::Load(const char* filename, bool keep_current_data)
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bool IniFile::Load(const std::string& filename, bool keep_current_data)
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{
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// Maximum number of letters in a line
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static const int MAX_BYTES = 1024*32;
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@ -359,7 +361,7 @@ bool IniFile::Load(const char* filename, bool keep_current_data)
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{
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// New section!
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std::string sub = line.substr(1, endpos - 1);
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current_section = GetOrCreateSection(sub.c_str());
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current_section = GetOrCreateSection(sub);
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}
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}
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else
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@ -374,9 +376,9 @@ bool IniFile::Load(const char* filename, bool keep_current_data)
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// INI is a hack anyway.
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if ((key == "" && value == "")
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|| (line.size() >= 1 && (line[0] == '$' || line[0] == '+' || line[0] == '*')))
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current_section->lines.push_back(line.c_str());
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current_section->lines.push_back(line);
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else
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current_section->Set(key, value.c_str());
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current_section->Set(key, value);
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}
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}
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}
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@ -386,7 +388,7 @@ bool IniFile::Load(const char* filename, bool keep_current_data)
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return true;
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}
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bool IniFile::Save(const char* filename)
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bool IniFile::Save(const std::string& filename)
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{
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std::ofstream out;
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std::string temp = File::GetTempFilenameForAtomicWrite(filename);
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@ -422,20 +424,7 @@ bool IniFile::Save(const char* filename)
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return File::RenameSync(temp, filename);
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}
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bool IniFile::Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue)
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{
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Section* section = GetSection(sectionName);
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if (!section) {
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if (defaultValue) {
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*value = defaultValue;
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}
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return false;
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}
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return section->Get(key, value, defaultValue);
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}
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bool IniFile::Get(const char *sectionName, const char* key, std::vector<std::string>& values)
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bool IniFile::Get(const std::string& sectionName, const std::string& key, std::vector<std::string>& values)
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{
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Section *section = GetSection(sectionName);
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if (!section)
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@ -443,7 +432,7 @@ bool IniFile::Get(const char *sectionName, const char* key, std::vector<std::str
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return section->Get(key, values);
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}
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bool IniFile::Get(const char* sectionName, const char* key, int* value, int defaultValue)
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bool IniFile::Get(const std::string& sectionName, const std::string& key, int* value, int defaultValue)
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{
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Section *section = GetSection(sectionName);
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if (!section) {
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@ -454,7 +443,7 @@ bool IniFile::Get(const char* sectionName, const char* key, int* value, int defa
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}
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}
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bool IniFile::Get(const char* sectionName, const char* key, u32* value, u32 defaultValue)
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bool IniFile::Get(const std::string& sectionName, const std::string& key, u32* value, u32 defaultValue)
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{
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Section *section = GetSection(sectionName);
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if (!section) {
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@ -465,7 +454,7 @@ bool IniFile::Get(const char* sectionName, const char* key, u32* value, u32 defa
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}
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}
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bool IniFile::Get(const char* sectionName, const char* key, bool* value, bool defaultValue)
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bool IniFile::Get(const std::string& sectionName, const std::string& key, bool* value, bool defaultValue)
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{
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Section *section = GetSection(sectionName);
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if (!section) {
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@ -476,6 +465,19 @@ bool IniFile::Get(const char* sectionName, const char* key, bool* value, bool de
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}
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}
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bool IniFile::Get(const std::string& sectionName, const std::string& key, std::string* value, const std::string& defaultValue)
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{
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Section* section = GetSection(sectionName);
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if (!section) {
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if (&defaultValue != &NULL_STRING) {
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*value = defaultValue;
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}
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return false;
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}
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return section->Get(key, value, defaultValue);
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}
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// Unit test. TODO: Move to the real unit test framework.
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/*
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|
@ -32,45 +32,42 @@ public:
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Section() {}
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Section(const std::string& _name) : name(_name) {}
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bool Exists(const char *key) const;
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bool Delete(const char *key);
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bool Exists(const std::string& key) const;
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bool Delete(const std::string& key);
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void Set(const char* key, const char* newValue);
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void Set(const char* key, const std::string& newValue, const std::string& defaultValue);
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void Set(const std::string& key, const std::string& newValue);
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void Set(const std::string& key, const std::string& newValue, const std::string& defaultValue);
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void Set(const std::string &key, const std::string &value) {
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Set(key.c_str(), value.c_str());
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}
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bool Get(const char* key, std::string* value, const char* defaultValue);
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bool Get(const std::string& key, std::string* value, const std::string& defaultValue = NULL_STRING);
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void Set(const char* key, u32 newValue) {
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Set(key, StringFromFormat("0x%08x", newValue).c_str());
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void Set(const std::string& key, u32 newValue) {
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Set(key, StringFromFormat("0x%08x", newValue));
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}
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void Set(const char* key, float newValue) {
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Set(key, StringFromFormat("%f", newValue).c_str());
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void Set(const std::string& key, float newValue) {
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Set(key, StringFromFormat("%f", newValue));
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}
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void Set(const char* key, const float newValue, const float defaultValue);
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void Set(const char* key, double newValue) {
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Set(key, StringFromFormat("%f", newValue).c_str());
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void Set(const std::string& key, const float newValue, const float defaultValue);
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void Set(const std::string& key, double newValue) {
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Set(key, StringFromFormat("%f", newValue));
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}
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void Set(const char* key, int newValue, int defaultValue);
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void Set(const char* key, int newValue) {
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Set(key, StringFromInt(newValue).c_str());
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void Set(const std::string& key, int newValue, int defaultValue);
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void Set(const std::string& key, int newValue) {
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Set(key, StringFromInt(newValue));
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}
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void Set(const char* key, bool newValue, bool defaultValue);
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void Set(const char* key, bool newValue) {
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Set(key, StringFromBool(newValue).c_str());
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void Set(const std::string& key, bool newValue, bool defaultValue);
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void Set(const std::string& key, bool newValue) {
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Set(key, StringFromBool(newValue));
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}
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void Set(const char* key, const std::vector<std::string>& newValues);
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void Set(const std::string& key, const std::vector<std::string>& newValues);
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bool Get(const char* key, int* value, int defaultValue = 0);
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bool Get(const char* key, u32* value, u32 defaultValue = 0);
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bool Get(const char* key, bool* value, bool defaultValue = false);
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bool Get(const char* key, float* value, float defaultValue = false);
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||||
bool Get(const char* key, double* value, double defaultValue = false);
|
||||
bool Get(const char* key, std::vector<std::string>& values);
|
||||
bool Get(const std::string& key, int* value, int defaultValue = 0);
|
||||
bool Get(const std::string& key, u32* value, u32 defaultValue = 0);
|
||||
bool Get(const std::string& key, bool* value, bool defaultValue = false);
|
||||
bool Get(const std::string& key, float* value, float defaultValue = false);
|
||||
bool Get(const std::string& key, double* value, double defaultValue = false);
|
||||
bool Get(const std::string& key, std::vector<std::string>& values);
|
||||
|
||||
bool operator < (const Section& other) const {
|
||||
return name < other.name;
|
||||
@ -92,72 +89,65 @@ public:
|
||||
* @warning Using any other operations than "Get*" and "Exists" is untested and will behave unexpectedly
|
||||
* @todo This really is just a hack to support having two levels of gameinis (defaults and user-specified) and should eventually be replaced with a less stupid system.
|
||||
*/
|
||||
bool Load(const char* filename, bool keep_current_data = false);
|
||||
bool Load(const std::string &filename, bool keep_current_data = false) { return Load(filename.c_str(), keep_current_data); }
|
||||
bool Load(const std::string& filename, bool keep_current_data = false);
|
||||
|
||||
bool Save(const char* filename);
|
||||
bool Save(const std::string &filename) { return Save(filename.c_str()); }
|
||||
bool Save(const std::string& filename);
|
||||
|
||||
// Returns true if key exists in section
|
||||
bool Exists(const char* sectionName, const char* key) const;
|
||||
bool Exists(const std::string& sectionName, const std::string& key) const;
|
||||
|
||||
// TODO: Get rid of these, in favor of the Section ones.
|
||||
void Set(const char* sectionName, const char* key, const char* newValue) {
|
||||
void Set(const std::string& sectionName, const std::string& key, const std::string& newValue) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValue);
|
||||
}
|
||||
void Set(const char* sectionName, const char* key, const std::string& newValue) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValue.c_str());
|
||||
}
|
||||
void Set(const char* sectionName, const char* key, int newValue) {
|
||||
void Set(const std::string& sectionName, const std::string& key, int newValue) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValue);
|
||||
}
|
||||
void Set(const char* sectionName, const char* key, u32 newValue) {
|
||||
void Set(const std::string& sectionName, const std::string& key, u32 newValue) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValue);
|
||||
}
|
||||
void Set(const char* sectionName, const char* key, bool newValue) {
|
||||
void Set(const std::string& sectionName, const std::string& key, bool newValue) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValue);
|
||||
}
|
||||
void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues) {
|
||||
void Set(const std::string& sectionName, const std::string& key, const std::vector<std::string>& newValues) {
|
||||
GetOrCreateSection(sectionName)->Set(key, newValues);
|
||||
}
|
||||
|
||||
// TODO: Get rid of these, in favor of the Section ones.
|
||||
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
|
||||
bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
|
||||
bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
|
||||
bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
|
||||
bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
|
||||
bool Get(const std::string& sectionName, const std::string& key, int* value, int defaultValue = 0);
|
||||
bool Get(const std::string& sectionName, const std::string& key, u32* value, u32 defaultValue = 0);
|
||||
bool Get(const std::string& sectionName, const std::string& key, bool* value, bool defaultValue = false);
|
||||
bool Get(const std::string& sectionName, const std::string& key, std::vector<std::string>& values);
|
||||
bool Get(const std::string& sectionName, const std::string& key, std::string* value, const std::string& defaultValue = NULL_STRING);
|
||||
|
||||
template<typename T> bool GetIfExists(const char* sectionName, const char* key, T value)
|
||||
template<typename T> bool GetIfExists(const std::string& sectionName, const std::string& key, T value)
|
||||
{
|
||||
if (Exists(sectionName, key))
|
||||
return Get(sectionName, key, value);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
|
||||
bool GetKeys(const std::string& sectionName, std::vector<std::string>& keys) const;
|
||||
|
||||
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
|
||||
bool GetLines(const char* sectionName, std::vector<std::string>& lines, const bool remove_comments = true) const;
|
||||
void SetLines(const std::string& sectionName, const std::vector<std::string> &lines);
|
||||
bool GetLines(const std::string& sectionName, std::vector<std::string>& lines, const bool remove_comments = true) const;
|
||||
|
||||
inline bool DeleteKey(const char* sectionName, const std::string& key)
|
||||
{
|
||||
return DeleteKey(sectionName, key.c_str());
|
||||
}
|
||||
bool DeleteKey(const char* sectionName, const char* key);
|
||||
bool DeleteSection(const char* sectionName);
|
||||
bool DeleteKey(const std::string& sectionName, const std::string& key);
|
||||
bool DeleteSection(const std::string& sectionName);
|
||||
|
||||
void SortSections();
|
||||
|
||||
Section* GetOrCreateSection(const char* section);
|
||||
Section* GetOrCreateSection(const std::string& section);
|
||||
|
||||
private:
|
||||
std::vector<Section> sections;
|
||||
|
||||
const Section* GetSection(const char* section) const;
|
||||
Section* GetSection(const char* section);
|
||||
std::string* GetLine(const char* section, const char* key);
|
||||
void CreateSection(const char* section);
|
||||
const Section* GetSection(const std::string& section) const;
|
||||
Section* GetSection(const std::string& section);
|
||||
std::string* GetLine(const std::string& section, const std::string& key);
|
||||
void CreateSection(const std::string& section);
|
||||
|
||||
static const std::string& NULL_STRING;
|
||||
};
|
||||
|
||||
#endif // _INIFILE_H_
|
||||
|
@ -28,7 +28,7 @@ const u8* SettingsHandler::GetData() const
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
const std::string SettingsHandler::GetValue(const std::string key)
|
||||
const std::string SettingsHandler::GetValue(const std::string& key)
|
||||
{
|
||||
std::string delim = std::string("\r\n");
|
||||
std::string toFind = delim + key + "=";
|
||||
@ -79,20 +79,16 @@ void SettingsHandler::Reset()
|
||||
memset(m_buffer, 0, SETTINGS_SIZE);
|
||||
}
|
||||
|
||||
void SettingsHandler::AddSetting(const char *key, const char *value)
|
||||
void SettingsHandler::AddSetting(const std::string& key, const std::string& value)
|
||||
{
|
||||
while (*key != 0)
|
||||
{
|
||||
WriteByte(*key);
|
||||
key++;
|
||||
for(const char& c : key) {
|
||||
WriteByte(c);
|
||||
}
|
||||
|
||||
WriteByte('=');
|
||||
|
||||
while (*value != 0)
|
||||
{
|
||||
WriteByte(*value);
|
||||
value++;
|
||||
for(const char& c : value) {
|
||||
WriteByte(c);
|
||||
}
|
||||
|
||||
WriteByte(13);
|
||||
|
@ -21,15 +21,11 @@ public:
|
||||
// Key used to encrypt/decrypt setting.txt contents
|
||||
INITIAL_SEED = 0x73B5DBFA
|
||||
};
|
||||
|
||||
inline void AddSetting(const char *key, const std::string& value)
|
||||
{
|
||||
AddSetting(key, value.c_str());
|
||||
}
|
||||
void AddSetting(const char *key, const char *value);
|
||||
|
||||
void AddSetting(const std::string& key, const std::string& value);
|
||||
|
||||
const u8 *GetData() const;
|
||||
const std::string GetValue(const std::string key);
|
||||
const std::string GetValue(const std::string& key);
|
||||
|
||||
void Decrypt();
|
||||
void Reset();
|
||||
|
Reference in New Issue
Block a user