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Throttler: Rename "framelimiter" to "emulation speed".
We don't throttle by frames, we throttle by coretiming speed. So looking up VI for calculating the speed was just very wrong. The new ini option is a float, 1.0f for fullspeed. In the GUI, percentual values are used.
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@ -196,8 +196,7 @@ struct SConfig : NonCopyable
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// interface language
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int m_InterfaceLanguage;
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// framelimit choose
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unsigned int m_Framelimit;
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float m_EmulationSpeed;
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bool m_OCEnable;
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float m_OCFactor;
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// other interface settings
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