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Throttler: Rename "framelimiter" to "emulation speed".
We don't throttle by frames, we throttle by coretiming speed. So looking up VI for calculating the speed was just very wrong. The new ini option is a float, 1.0f for fullspeed. In the GUI, percentual values are used.
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@ -51,8 +51,8 @@ const std::string hotkey_labels[] =
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_trans("Toggle EFB Copies"),
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_trans("Toggle Fog"),
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_trans("Toggle Frame limit"),
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_trans("Decrease Frame limit"),
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_trans("Increase Frame limit"),
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_trans("Decrease Emulation Speed"),
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_trans("Increase Emulation Speed"),
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_trans("Freelook Decrease Speed"),
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_trans("Freelook Increase Speed"),
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