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Throttler: Rename "framelimiter" to "emulation speed".
We don't throttle by frames, we throttle by coretiming speed. So looking up VI for calculating the speed was just very wrong. The new ini option is a float, 1.0f for fullspeed. In the GUI, percentual values are used.
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@ -32,10 +32,10 @@ private:
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void OnIdleSkipCheckBoxChanged(wxCommandEvent&);
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void OnCheatCheckBoxChanged(wxCommandEvent&);
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void OnForceNTSCJCheckBoxChanged(wxCommandEvent&);
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void OnFrameLimitChoiceChanged(wxCommandEvent&);
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void OnThrottlerChoiceChanged(wxCommandEvent&);
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void OnCPUEngineRadioBoxChanged(wxCommandEvent&);
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wxArrayString m_frame_limit_array_string;
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wxArrayString m_throttler_array_string;
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wxArrayString m_cpu_engine_array_string;
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wxCheckBox* m_dual_core_checkbox;
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@ -43,7 +43,7 @@ private:
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wxCheckBox* m_cheats_checkbox;
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wxCheckBox* m_force_ntscj_checkbox;
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wxChoice* m_frame_limit_choice;
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wxChoice* m_throttler_choice;
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wxRadioBox* m_cpu_engine_radiobox;
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};
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