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Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7274 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -43,7 +43,7 @@
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int frameCount;
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int OSDChoice, OSDTime;
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Renderer *g_renderer;
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Renderer *g_renderer = NULL;
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bool s_bLastFrameDumped = false;
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Common::CriticalSection Renderer::s_criticalScreenshot;
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