mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7274 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
a1055bf5bf
commit
3ffdcf1aec
@ -43,7 +43,7 @@
|
|||||||
int frameCount;
|
int frameCount;
|
||||||
int OSDChoice, OSDTime;
|
int OSDChoice, OSDTime;
|
||||||
|
|
||||||
Renderer *g_renderer;
|
Renderer *g_renderer = NULL;
|
||||||
|
|
||||||
bool s_bLastFrameDumped = false;
|
bool s_bLastFrameDumped = false;
|
||||||
Common::CriticalSection Renderer::s_criticalScreenshot;
|
Common::CriticalSection Renderer::s_criticalScreenshot;
|
||||||
|
@ -174,6 +174,11 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
OSD::AddMessage("Dolphin Direct3D11 Video Backend.", 5000);
|
OSD::AddMessage("Dolphin Direct3D11 Video Backend.", 5000);
|
||||||
s_BackendInitialized = true;
|
s_BackendInitialized = true;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VideoBackend::Video_Prepare()
|
||||||
|
{
|
||||||
// Better be safe...
|
// Better be safe...
|
||||||
s_efbAccessRequested = FALSE;
|
s_efbAccessRequested = FALSE;
|
||||||
s_FifoShuttingDown = FALSE;
|
s_FifoShuttingDown = FALSE;
|
||||||
@ -198,11 +203,6 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
PixelEngine::Init();
|
PixelEngine::Init();
|
||||||
DLCache::Init();
|
DLCache::Init();
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void VideoBackend::Video_Prepare()
|
|
||||||
{
|
|
||||||
// Tell the host that the window is ready
|
// Tell the host that the window is ready
|
||||||
Core::Callback_CoreMessage(WM_USER_CREATE);
|
Core::Callback_CoreMessage(WM_USER_CREATE);
|
||||||
}
|
}
|
||||||
@ -211,6 +211,8 @@ void VideoBackend::Shutdown()
|
|||||||
{
|
{
|
||||||
s_BackendInitialized = false;
|
s_BackendInitialized = false;
|
||||||
|
|
||||||
|
if (g_renderer)
|
||||||
|
{
|
||||||
s_efbAccessRequested = FALSE;
|
s_efbAccessRequested = FALSE;
|
||||||
s_FifoShuttingDown = FALSE;
|
s_FifoShuttingDown = FALSE;
|
||||||
s_swapRequested = FALSE;
|
s_swapRequested = FALSE;
|
||||||
@ -231,9 +233,9 @@ void VideoBackend::Shutdown()
|
|||||||
delete g_vertex_manager;
|
delete g_vertex_manager;
|
||||||
delete g_texture_cache;
|
delete g_texture_cache;
|
||||||
delete g_renderer;
|
delete g_renderer;
|
||||||
|
g_renderer = NULL;
|
||||||
|
}
|
||||||
EmuWindow::Close();
|
EmuWindow::Close();
|
||||||
|
|
||||||
s_BackendInitialized = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -159,6 +159,11 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
OSD::AddMessage("Dolphin Direct3D9 Video Backend.", 5000);
|
OSD::AddMessage("Dolphin Direct3D9 Video Backend.", 5000);
|
||||||
s_BackendInitialized = true;
|
s_BackendInitialized = true;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VideoBackend::Video_Prepare()
|
||||||
|
{
|
||||||
// Better be safe...
|
// Better be safe...
|
||||||
s_efbAccessRequested = FALSE;
|
s_efbAccessRequested = FALSE;
|
||||||
s_FifoShuttingDown = FALSE;
|
s_FifoShuttingDown = FALSE;
|
||||||
@ -179,11 +184,6 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
PixelEngine::Init();
|
PixelEngine::Init();
|
||||||
DLCache::Init();
|
DLCache::Init();
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void VideoBackend::Video_Prepare()
|
|
||||||
{
|
|
||||||
// Notify the core that the video backend is ready
|
// Notify the core that the video backend is ready
|
||||||
Core::Callback_CoreMessage(WM_USER_CREATE);
|
Core::Callback_CoreMessage(WM_USER_CREATE);
|
||||||
}
|
}
|
||||||
@ -192,6 +192,8 @@ void VideoBackend::Shutdown()
|
|||||||
{
|
{
|
||||||
s_BackendInitialized = false;
|
s_BackendInitialized = false;
|
||||||
|
|
||||||
|
if (g_renderer)
|
||||||
|
{
|
||||||
s_efbAccessRequested = FALSE;
|
s_efbAccessRequested = FALSE;
|
||||||
s_FifoShuttingDown = FALSE;
|
s_FifoShuttingDown = FALSE;
|
||||||
s_swapRequested = FALSE;
|
s_swapRequested = FALSE;
|
||||||
@ -211,6 +213,8 @@ void VideoBackend::Shutdown()
|
|||||||
delete g_vertex_manager;
|
delete g_vertex_manager;
|
||||||
delete g_texture_cache;
|
delete g_texture_cache;
|
||||||
delete g_renderer;
|
delete g_renderer;
|
||||||
|
g_renderer = NULL;
|
||||||
|
}
|
||||||
D3D::Shutdown();
|
D3D::Shutdown();
|
||||||
EmuWindow::Close();
|
EmuWindow::Close();
|
||||||
}
|
}
|
||||||
|
@ -529,15 +529,6 @@ bool OpenGL_MakeCurrent()
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OpenGL_ReleaseContext()
|
|
||||||
{
|
|
||||||
#ifdef _WIN32
|
|
||||||
return wglMakeCurrent(NULL, NULL);
|
|
||||||
#elif defined(HAVE_X11) && HAVE_X11
|
|
||||||
return glXMakeCurrent(GLWin.dpy, None, NULL);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update window width, size and etc. Called from Render.cpp
|
// Update window width, size and etc. Called from Render.cpp
|
||||||
void OpenGL_Update()
|
void OpenGL_Update()
|
||||||
{
|
{
|
||||||
|
@ -87,7 +87,6 @@ bool OpenGL_Create(void *&);
|
|||||||
void OpenGL_Shutdown();
|
void OpenGL_Shutdown();
|
||||||
void OpenGL_Update();
|
void OpenGL_Update();
|
||||||
bool OpenGL_MakeCurrent();
|
bool OpenGL_MakeCurrent();
|
||||||
bool OpenGL_ReleaseContext();
|
|
||||||
void OpenGL_SwapBuffers();
|
void OpenGL_SwapBuffers();
|
||||||
|
|
||||||
// Get status
|
// Get status
|
||||||
|
@ -176,13 +176,15 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
OSD::AddMessage("Dolphin OpenGL Video Backend.", 5000);
|
OSD::AddMessage("Dolphin OpenGL Video Backend.", 5000);
|
||||||
s_BackendInitialized = true;
|
s_BackendInitialized = true;
|
||||||
|
|
||||||
if (!OpenGL_MakeCurrent())
|
return true;
|
||||||
{
|
|
||||||
ERROR_LOG(VIDEO, "Unable to connect to OpenGL context.");
|
|
||||||
OpenGL_Shutdown();
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This is called after Initialize() from the Core
|
||||||
|
// Run from the graphics thread
|
||||||
|
void VideoBackend::Video_Prepare()
|
||||||
|
{
|
||||||
|
OpenGL_MakeCurrent();
|
||||||
|
|
||||||
g_renderer = new Renderer;
|
g_renderer = new Renderer;
|
||||||
|
|
||||||
s_efbAccessRequested = false;
|
s_efbAccessRequested = false;
|
||||||
@ -208,22 +210,6 @@ bool VideoBackend::Initialize(void *&window_handle)
|
|||||||
TextureConverter::Init();
|
TextureConverter::Init();
|
||||||
DLCache::Init();
|
DLCache::Init();
|
||||||
|
|
||||||
if (!OpenGL_ReleaseContext())
|
|
||||||
{
|
|
||||||
ERROR_LOG(VIDEO, "Unable to release OpenGL context.");
|
|
||||||
Shutdown();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// This is called after Initialize() from the Core
|
|
||||||
// Run from the graphics thread
|
|
||||||
void VideoBackend::Video_Prepare()
|
|
||||||
{
|
|
||||||
OpenGL_MakeCurrent();
|
|
||||||
|
|
||||||
// Notify the core that the video backend is ready
|
// Notify the core that the video backend is ready
|
||||||
Core::Callback_CoreMessage(WM_USER_CREATE);
|
Core::Callback_CoreMessage(WM_USER_CREATE);
|
||||||
}
|
}
|
||||||
@ -232,6 +218,8 @@ void VideoBackend::Shutdown()
|
|||||||
{
|
{
|
||||||
s_BackendInitialized = false;
|
s_BackendInitialized = false;
|
||||||
|
|
||||||
|
if (g_renderer)
|
||||||
|
{
|
||||||
s_efbAccessRequested = false;
|
s_efbAccessRequested = false;
|
||||||
s_FifoShuttingDown = false;
|
s_FifoShuttingDown = false;
|
||||||
s_swapRequested = false;
|
s_swapRequested = false;
|
||||||
@ -251,6 +239,8 @@ void VideoBackend::Shutdown()
|
|||||||
delete g_texture_cache;
|
delete g_texture_cache;
|
||||||
OpcodeDecoder_Shutdown();
|
OpcodeDecoder_Shutdown();
|
||||||
delete g_renderer;
|
delete g_renderer;
|
||||||
|
g_renderer = NULL;
|
||||||
|
}
|
||||||
OpenGL_Shutdown();
|
OpenGL_Shutdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user