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Simplify the SCons build:
On OS X, build all code as Objective-C(++). Centralize framework handling. Cleanup. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5645 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,12 +37,9 @@ files = [
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'HiresTextures.cpp',
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]
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env_vcommon = env.Clone()
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if env_vcommon['HAVE_OPENCL']:
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if env['HAVE_OPENCL']:
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files += [
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'OpenCL/OCLTextureDecoder.cpp',
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]
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env_vcommon.StaticLibrary(env['local_libs'] + "videocommon", files)
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env.StaticLibrary(env['local_libs'] + "videocommon", files)
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