Made cycle count atomic to avoid using a mutex

This commit is contained in:
Jordan Cristiano 2015-03-31 04:09:33 -04:00
parent 6b6b5ed37f
commit 4051da75e4
3 changed files with 21 additions and 21 deletions

View File

@ -181,6 +181,15 @@ public:
flag.Set(s); flag.Set(s);
} }
template<typename T>
void Do(std::atomic<T>& atomic)
{
T temp = atomic.load();
Do(temp);
if (mode == MODE_READ)
atomic.store(temp);
}
template <typename T> template <typename T>
void Do(T& x) void Do(T& x)
{ {

View File

@ -34,12 +34,13 @@
#include "Core/HW/DSPLLE/DSPSymbols.h" #include "Core/HW/DSPLLE/DSPSymbols.h"
DSPLLE::DSPLLE() DSPLLE::DSPLLE()
: m_hDSPThread()
, m_csDSPThreadActive()
, m_bWii(false)
, m_bDSPThread(false)
, m_bIsRunning(false)
, m_cycle_count(0)
{ {
m_bIsRunning.Clear();
{
std::lock_guard<std::mutex> lk(m_csDSPCycleCountActive);
m_cycle_count = 0;
}
} }
static Common::Event dspEvent; static Common::Event dspEvent;
@ -93,12 +94,7 @@ void DSPLLE::DSPThread(DSPLLE* dsp_lle)
while (dsp_lle->m_bIsRunning.IsSet()) while (dsp_lle->m_bIsRunning.IsSet())
{ {
int cycles = 0; const int cycles = static_cast<int>(dsp_lle->m_cycle_count.load());
{
std::lock_guard<std::mutex> lk(dsp_lle->m_csDSPCycleCountActive);
cycles = (int)dsp_lle->m_cycle_count;
}
if (cycles > 0) if (cycles > 0)
{ {
std::lock_guard<std::mutex> dsp_thread_lock(dsp_lle->m_csDSPThreadActive); std::lock_guard<std::mutex> dsp_thread_lock(dsp_lle->m_csDSPThreadActive);
@ -110,10 +106,7 @@ void DSPLLE::DSPThread(DSPLLE* dsp_lle)
{ {
DSPInterpreter::RunCyclesThread(cycles); DSPInterpreter::RunCyclesThread(cycles);
} }
{ dsp_lle->m_cycle_count.store(0);
std::lock_guard<std::mutex> cycle_count_lock(dsp_lle->m_csDSPCycleCountActive);
dsp_lle->m_cycle_count = 0;
}
} }
else else
{ {
@ -345,10 +338,7 @@ void DSPLLE::DSP_Update(int cycles)
{ {
// Wait for DSP thread to complete its cycle. Note: this logic should be thought through. // Wait for DSP thread to complete its cycle. Note: this logic should be thought through.
ppcEvent.Wait(); ppcEvent.Wait();
{ m_cycle_count.fetch_add(dsp_cycles);
std::lock_guard<std::mutex> lk(m_csDSPCycleCountActive);
m_cycle_count += dsp_cycles;
}
dspEvent.Set(); dspEvent.Set();
} }
} }

View File

@ -4,6 +4,8 @@
#pragma once #pragma once
#include <atomic>
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Core/DSPEmulator.h" #include "Core/DSPEmulator.h"
@ -36,9 +38,8 @@ private:
std::thread m_hDSPThread; std::thread m_hDSPThread;
std::mutex m_csDSPThreadActive; std::mutex m_csDSPThreadActive;
std::mutex m_csDSPCycleCountActive;
bool m_bWii; bool m_bWii;
bool m_bDSPThread; bool m_bDSPThread;
Common::Flag m_bIsRunning; Common::Flag m_bIsRunning;
u32 m_cycle_count; std::atomic<u32> m_cycle_count;
}; };