Add documentation to PerfQueryBase interface.

Remove the config field for perf queries (wasn't used for the new interface anyway).
Few other cleanups.
This commit is contained in:
NeoBrainX
2013-03-01 23:02:11 +01:00
parent 5a7bb2abfa
commit 4058b4c38a
7 changed files with 20 additions and 16 deletions

View File

@ -57,6 +57,7 @@
#include "ConfigManager.h"
#include "VideoBackend.h"
#include "PerfQueryBase.h"
namespace DX9
{
@ -156,12 +157,6 @@ bool VideoBackend::Initialize(void *&window_handle)
s_BackendInitialized = true;
if (!g_Config.bDisablePixelPerf)
{
OSD::AddMessage("PE perf metrics enabled although the D3D9 backend doesn't support them!");
OSD::AddMessage("Try a different backend when issues arise.");
}
return true;
}
@ -176,6 +171,7 @@ void VideoBackend::Video_Prepare()
g_vertex_manager = new VertexManager;
g_renderer = new Renderer;
g_texture_cache = new TextureCache;
g_perf_query = new PerfQueryBase;
// VideoCommon
BPInit();
Fifo_Init();
@ -213,6 +209,7 @@ void VideoBackend::Shutdown()
// internal interfaces
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
delete g_perf_query;
delete g_texture_cache;
delete g_renderer;
delete g_vertex_manager;