Merge pull request #7261 from lioncash/static

WiimoteReal: Make functions internally linked where applicable
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Léo Lam 2018-09-16 15:30:25 +02:00 committed by GitHub
commit 40b7fab235
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@ -34,9 +34,9 @@ unsigned int g_wiimote_sources[MAX_BBMOTES];
namespace WiimoteReal
{
void TryToConnectBalanceBoard(Wiimote*);
void TryToConnectWiimote(Wiimote*);
void HandleWiimoteDisconnect(int index);
static void TryToConnectBalanceBoard(Wiimote*);
static void TryToConnectWiimote(Wiimote*);
static void HandleWiimoteDisconnect(int index);
static bool g_real_wiimotes_initialized = false;
@ -813,7 +813,7 @@ static bool TryToConnectWiimoteToSlot(Wiimote* wm, unsigned int i)
return false;
}
void TryToConnectWiimote(Wiimote* wm)
static void TryToConnectWiimote(Wiimote* wm)
{
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
{
@ -826,7 +826,7 @@ void TryToConnectWiimote(Wiimote* wm)
delete wm;
}
void TryToConnectBalanceBoard(Wiimote* wm)
static void TryToConnectBalanceBoard(Wiimote* wm)
{
if (TryToConnectWiimoteToSlot(wm, WIIMOTE_BALANCE_BOARD))
{
@ -835,7 +835,7 @@ void TryToConnectBalanceBoard(Wiimote* wm)
delete wm;
}
void HandleWiimoteDisconnect(int index)
static void HandleWiimoteDisconnect(int index)
{
Wiimote* wm = nullptr;
std::swap(wm, g_wiimotes[index]);