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Reformat all the things!
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@ -139,8 +139,9 @@ static Installation InstallCodeHandlerLocked()
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// If the code is not going to fit in the space we have left then we have to skip it
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if (next_address + active_code.codes.size() * CODE_SIZE > end_address)
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{
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NOTICE_LOG(ACTIONREPLAY, "Too many GeckoCodes! Ran out of storage space in Game RAM. Could "
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"not write: \"%s\". Need %zu bytes, only %u remain.",
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NOTICE_LOG(ACTIONREPLAY,
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"Too many GeckoCodes! Ran out of storage space in Game RAM. Could "
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"not write: \"%s\". Need %zu bytes, only %u remain.",
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active_code.name.c_str(), active_code.codes.size() * CODE_SIZE,
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end_address - next_address);
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continue;
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@ -238,8 +239,9 @@ void RunCodeHandler()
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PowerPC::HostWrite_U64(riPS0(i), SP + 24 + 2 * i * sizeof(u64));
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PowerPC::HostWrite_U64(riPS1(i), SP + 24 + (2 * i + 1) * sizeof(u64));
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}
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DEBUG_LOG(ACTIONREPLAY, "GeckoCodes: Initiating phantom branch-and-link. "
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"PC = 0x%08X, SP = 0x%08X, SFP = 0x%08X",
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DEBUG_LOG(ACTIONREPLAY,
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"GeckoCodes: Initiating phantom branch-and-link. "
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"PC = 0x%08X, SP = 0x%08X, SFP = 0x%08X",
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PC, SP, SFP);
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LR = HLE_TRAMPOLINE_ADDRESS;
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PC = NPC = ENTRY_POINT;
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