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Reformat all the things!
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@ -116,6 +116,7 @@ public:
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VkShaderModule GetPassthroughVertexShader() const { return m_passthrough_vertex_shader; }
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VkShaderModule GetScreenQuadGeometryShader() const { return m_screen_quad_geometry_shader; }
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VkShaderModule GetPassthroughGeometryShader() const { return m_passthrough_geometry_shader; }
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private:
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bool CreatePipelineCache();
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bool LoadPipelineCache();
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