Adjust CPU Override Text

There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!

This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
This commit is contained in:
MaJoR
2017-10-29 20:03:32 -07:00
parent 91dac03c45
commit 4112936bae
2 changed files with 14 additions and 10 deletions

View File

@ -37,7 +37,7 @@ void AdvancedPane::CreateLayout()
cpu_options->setLayout(cpu_options_layout);
main_layout->addWidget(cpu_options);
m_cpu_clock_override_checkbox = new QCheckBox(tr("Enable CPU Clock Override"));
m_cpu_clock_override_checkbox = new QCheckBox(tr("Enable Emulated CPU Clock Override"));
cpu_options_layout->addWidget(m_cpu_clock_override_checkbox);
auto* cpu_clock_override_slider_layout = new QHBoxLayout();
@ -52,10 +52,12 @@ void AdvancedPane::CreateLayout()
cpu_clock_override_slider_layout->addWidget(m_cpu_clock_override_slider_label);
auto* cpu_clock_override_description =
new QLabel(tr("Higher values can make variable-framerate games run at a higher framerate, at "
"the expense of CPU. Lower values can make variable-framerate games run at a "
"lower framerate, saving CPU.\n\nWARNING: Changing this from the default "
"(100%) can and will break games and cause glitches. Do so at your own risk. "
new QLabel(tr("Adjusts the emulated CPU's clock rate.\n\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's "
"internal frameskip, potentially improving performance.\n\n"
"WARNING: Changing this from the default (100%) can and will "
"break games and cause glitches. Do so at your own risk. "
"Please do not report bugs that occur with a non-default clock."));
cpu_clock_override_description->setWordWrap(true);
cpu_options_layout->addWidget(cpu_clock_override_description);