mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
This commit is contained in:
@ -28,9 +28,6 @@ void FlushPipeline()
|
||||
|
||||
void SetGenerationMode()
|
||||
{
|
||||
RasterizationState state = {};
|
||||
state.Generate(bpmem, g_vertex_manager->GetCurrentPrimitiveType());
|
||||
g_renderer->SetRasterizationState(state);
|
||||
g_vertex_manager->SetRasterizationStateChanged();
|
||||
}
|
||||
|
||||
@ -130,17 +127,11 @@ void SetViewport()
|
||||
|
||||
void SetDepthMode()
|
||||
{
|
||||
DepthState state = {};
|
||||
state.Generate(bpmem);
|
||||
g_renderer->SetDepthState(state);
|
||||
g_vertex_manager->SetDepthStateChanged();
|
||||
}
|
||||
|
||||
void SetBlendMode()
|
||||
{
|
||||
BlendingState state = {};
|
||||
state.Generate(bpmem);
|
||||
g_renderer->SetBlendingState(state);
|
||||
g_vertex_manager->SetBlendingStateChanged();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user