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Begin implementing save states to video software. Kind of works, sometimes.
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@ -20,6 +20,7 @@
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#define _OPCODEDECODER_H_
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#include "CommonTypes.h"
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#include "ChunkFile.h"
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namespace OpcodeDecoder
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{
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@ -57,6 +58,8 @@ namespace OpcodeDecoder
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bool CommandRunnable(u32 iBufferSize);
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void Run(u32 iBufferSize);
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void DoState(PointerWrap &p);
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}
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#endif
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