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Begin implementing save states to video software. Kind of works, sometimes.
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@ -22,6 +22,7 @@
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#include "NativeVertexFormat.h"
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#include "CPMemLoader.h"
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#include "ChunkFile.h"
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class SetupUnit;
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@ -69,7 +70,7 @@ public:
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u32 GetVertexSize() { return m_VertexSize; }
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void LoadVertex();
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void DoState(PointerWrap &p);
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};
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#endif
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