Vulkan: Implement post-processing backend

No new features, just parity with OpenGL.
This commit is contained in:
Stenzek
2017-04-21 23:33:58 +10:00
parent a10e8b1ef5
commit 417a4ca206
11 changed files with 445 additions and 74 deletions

View File

@ -21,6 +21,8 @@ public:
RasterFont();
~RasterFont();
const Texture2D* GetTexture() const;
bool Initialize();
void PrintMultiLineText(VkRenderPass render_pass, const std::string& text, float start_x,