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Core: Remove unused parameters in Movie
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@ -161,7 +161,7 @@ bool PlayInput(const std::string& filename);
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void LoadInput(const std::string& filename);
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void ReadHeader();
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void PlayController(GCPadStatus* PadStatus, int controllerID);
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bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int irMode);
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bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
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void EndPlayInput(bool cont);
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void SaveRecording(const std::string& filename);
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void DoState(PointerWrap &p);
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@ -169,7 +169,7 @@ void CheckMD5();
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void GetMD5();
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void Shutdown();
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void CheckPadStatus(GCPadStatus* PadStatus, int controllerID);
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void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int irMode);
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void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
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std::string GetInputDisplay();
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