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VideoCommon: Make dst_alpha state implicit.
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@ -551,9 +551,9 @@ void PixelShaderCache::Shutdown()
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g_ps_disk_cache.Close();
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}
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bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode)
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bool PixelShaderCache::SetShader()
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{
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PixelShaderUid uid = GetPixelShaderUid(dstAlphaMode);
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PixelShaderUid uid = GetPixelShaderUid();
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// Check if the shader is already set
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if (last_entry)
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