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VideoCommon: Make dst_alpha state implicit.
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@ -9,8 +9,6 @@
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#include "VideoCommon/PixelShaderGen.h"
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enum DSTALPHA_MODE;
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namespace DX11
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{
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class PixelShaderCache
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@ -19,7 +17,7 @@ public:
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static void Init();
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static void Clear();
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static void Shutdown();
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static bool SetShader(DSTALPHA_MODE dstAlphaMode); // TODO: Should be renamed to LoadShader
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static bool SetShader(); // TODO: Should be renamed to LoadShader
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static bool InsertByteCode(const PixelShaderUid& uid, const void* bytecode,
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unsigned int bytecodelen);
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