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VideoCommon: Make dst_alpha state implicit.
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@ -25,7 +25,7 @@ private:
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void PrepareDrawBuffers(u32 stride);
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void Draw(u32 stride);
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// temp
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void vFlush(bool useDstAlpha) override;
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void vFlush() override;
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u32 m_vertexDrawOffset;
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u32 m_indexDrawOffset;
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