VideoCommon: Make dst_alpha state implicit.

This commit is contained in:
degasus
2016-12-28 01:37:41 +01:00
parent b7d8bd13a6
commit 41b0c74e30
33 changed files with 79 additions and 149 deletions

View File

@ -132,12 +132,12 @@ void ShaderCache::Shutdown()
s_vs_disk_cache.Close();
}
void ShaderCache::LoadAndSetActiveShaders(DSTALPHA_MODE ps_dst_alpha_mode, u32 gs_primitive_type)
void ShaderCache::LoadAndSetActiveShaders(u32 gs_primitive_type)
{
SetCurrentPrimitiveTopology(gs_primitive_type);
GeometryShaderUid gs_uid = GetGeometryShaderUid(gs_primitive_type);
PixelShaderUid ps_uid = GetPixelShaderUid(ps_dst_alpha_mode);
PixelShaderUid ps_uid = GetPixelShaderUid();
VertexShaderUid vs_uid = GetVertexShaderUid();
bool gs_changed = gs_uid != s_last_geometry_shader_uid;
@ -156,7 +156,7 @@ void ShaderCache::LoadAndSetActiveShaders(DSTALPHA_MODE ps_dst_alpha_mode, u32 g
if (ps_changed)
{
HandlePSUIDChange(ps_uid, ps_dst_alpha_mode);
HandlePSUIDChange(ps_uid);
}
if (vs_changed)
@ -219,7 +219,7 @@ void ShaderCache::HandleGSUIDChange(GeometryShaderUid gs_uid, u32 gs_primitive_t
}
}
void ShaderCache::HandlePSUIDChange(PixelShaderUid ps_uid, DSTALPHA_MODE ps_dst_alpha_mode)
void ShaderCache::HandlePSUIDChange(PixelShaderUid ps_uid)
{
s_last_pixel_shader_uid = ps_uid;