VideoCommon: Make dst_alpha state implicit.

This commit is contained in:
degasus
2016-12-28 01:37:41 +01:00
parent b7d8bd13a6
commit 41b0c74e30
33 changed files with 79 additions and 149 deletions

View File

@ -19,7 +19,7 @@ public:
static void Clear();
static void Shutdown();
static void LoadAndSetActiveShaders(DSTALPHA_MODE ps_dst_alpha_mode, u32 gs_primitive_type);
static void LoadAndSetActiveShaders(u32 gs_primitive_type);
template <class UidType, class ShaderCacheType>
static D3D12_SHADER_BYTECODE InsertByteCode(const UidType& uid, ShaderCacheType* shader_cache,
@ -43,7 +43,7 @@ private:
static void SetCurrentPrimitiveTopology(u32 gs_primitive_type);
static void HandleGSUIDChange(GeometryShaderUid gs_uid, u32 gs_primitive_type);
static void HandlePSUIDChange(PixelShaderUid ps_uid, DSTALPHA_MODE ps_dst_alpha_mode);
static void HandlePSUIDChange(PixelShaderUid ps_uid);
static void HandleVSUIDChange(VertexShaderUid vs_uid);
};
}