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VideoCommon: Make dst_alpha state implicit.
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@ -29,7 +29,7 @@ protected:
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private:
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void PrepareDrawBuffers(u32 stride);
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void Draw(u32 stride);
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void vFlush(bool use_dst_alpha) override;
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void vFlush() override;
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u32 m_vertex_draw_offset;
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u32 m_index_draw_offset;
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