A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-03-15 23:09:12 +00:00
parent e77059d30c
commit 41c98f982e
31 changed files with 618 additions and 763 deletions

View File

@ -103,12 +103,12 @@ public:
: m_count(count), m_waiting(0)
{}
// block until "count" threads call Wait()
bool Wait()
// block until "count" threads call Sync()
bool Sync()
{
std::unique_lock<std::mutex> lk(m_mutex);
// TODO: broken when next round of Wait()s
// TODO: broken when next round of Sync()s
// is entered before all waiting threads return from the notify_all
if (m_count == ++m_waiting)