Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-03-05 06:11:26 +00:00
parent a037ff2358
commit 423018f811
56 changed files with 918 additions and 835 deletions

View File

@ -46,7 +46,7 @@ int OSDChoice, OSDTime;
Renderer *g_renderer = NULL;
bool s_bLastFrameDumped = false;
Common::CriticalSection Renderer::s_criticalScreenshot;
std::mutex Renderer::s_criticalScreenshot;
std::string Renderer::s_sScreenshotName;
volatile bool Renderer::s_bScreenshot;
@ -182,10 +182,9 @@ bool Renderer::CalculateTargetSize(int multiplier)
void Renderer::SetScreenshot(const char *filename)
{
s_criticalScreenshot.Enter();
std::lock_guard<std::mutex> lk(s_criticalScreenshot);
s_sScreenshotName = filename;
s_bScreenshot = true;
s_criticalScreenshot.Leave();
}
// Create On-Screen-Messages