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Wiimote: More work, don't ask, no answer
nJoy: Maybe this could reactivate multi-pad? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4729 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -38,9 +38,9 @@ void GetMousePos(float& x, float& y);
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void Initialize();
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void DoState(PointerWrap &p);
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void Shutdown();
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void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
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void ControlChannel(u16 _channelID, const void* _pData, u32 _Size) ;
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void Update();
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void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
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void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size) ;
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void Update(int _number);
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void ReadLinuxKeyboard();
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// Recordings
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@ -68,8 +68,8 @@ void AdjustAngles(int &Roll, int &Pitch);
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void RotateIRDots(int &_x, int &_y, STiltData &_TiltData);
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void IRData2Dots(u8 *Data);
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void IRData2DotsBasic(u8 *Data);
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void ReorderIRDots();
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void IRData2Distance();
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//void ReorderIRDots();
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//void IRData2Distance();
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// Classic Controller data
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std::string CCData2Values(u8 *Data);
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