Add support for cc and nunchuck in input display.

This commit is contained in:
Rachel Bryk
2014-09-29 23:17:59 -04:00
parent b5ebace92e
commit 4280d9777a
3 changed files with 88 additions and 26 deletions

View File

@ -10,6 +10,7 @@
struct GCPadStatus;
class PointerWrap;
struct wiimote_key;
namespace WiimoteEmu
{
@ -162,7 +163,7 @@ bool PlayInput(const std::string& filename);
void LoadInput(const std::string& filename);
void ReadHeader();
void PlayController(GCPadStatus* PadStatus, int controllerID);
bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
bool PlayWiimote(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int ext, const struct wiimote_key key);
void EndPlayInput(bool cont);
void SaveRecording(const std::string& filename);
void DoState(PointerWrap &p);
@ -170,7 +171,7 @@ void CheckMD5();
void GetMD5();
void Shutdown();
void CheckPadStatus(GCPadStatus* PadStatus, int controllerID);
void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf);
void CheckWiimoteStatus(int wiimote, u8* data, const struct WiimoteEmu::ReportFeatures& rptf, int ext, const struct wiimote_key key);
std::string GetInputDisplay();