VideoCommon: remove HiResTexture DDS loading, update hirestexture logic to use custom texture data

This commit is contained in:
iwubcode
2023-02-28 20:28:27 -06:00
parent 3e35255983
commit 42cb3f3904
6 changed files with 27 additions and 568 deletions

View File

@ -9,6 +9,7 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/GraphicsModSystem/Runtime/CustomTextureData.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/TextureInfo.h"
@ -29,31 +30,21 @@ public:
static std::string GenBaseName(const TextureInfo& texture_info, bool dump = false);
static u32 CalculateMipCount(u32 width, u32 height);
~HiresTexture();
AbstractTextureFormat GetFormat() const;
bool HasArbitraryMipmaps() const;
struct Level
{
std::vector<u8> data;
AbstractTextureFormat format = AbstractTextureFormat::RGBA8;
u32 width = 0;
u32 height = 0;
u32 row_length = 0;
};
std::vector<Level> m_levels;
VideoCommon::CustomTextureData& GetData() { return m_data; }
const VideoCommon::CustomTextureData& GetData() const { return m_data; }
private:
static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width,
u32 height);
static bool LoadDDSTexture(HiresTexture* tex, const std::string& filename);
static bool LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level);
static bool LoadTexture(Level& level, const std::vector<u8>& buffer);
static void Prefetch();
HiresTexture() = default;
VideoCommon::CustomTextureData m_data;
bool m_has_arbitrary_mipmaps = false;
};