Merge pull request #10771 from TryTwo/PR_AutoStep

Debugger: Implement base code tracing logic. and feature to auto-step through code.
This commit is contained in:
Admiral H. Curtiss 2022-11-04 23:32:54 +01:00 committed by GitHub
commit 431301add3
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8 changed files with 611 additions and 0 deletions

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@ -33,6 +33,8 @@ add_library(common
Crypto/ec.h Crypto/ec.h
Crypto/SHA1.cpp Crypto/SHA1.cpp
Crypto/SHA1.h Crypto/SHA1.h
Debug/CodeTrace.cpp
Debug/CodeTrace.h
Debug/MemoryPatches.cpp Debug/MemoryPatches.cpp
Debug/MemoryPatches.h Debug/MemoryPatches.h
Debug/Threads.h Debug/Threads.h

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@ -0,0 +1,389 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Debug/CodeTrace.h"
#include <chrono>
#include <regex>
#include "Common/Event.h"
#include "Common/StringUtil.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/CPU.h"
#include "Core/PowerPC/PowerPC.h"
namespace
{
bool IsInstructionLoadStore(std::string_view ins)
{
return (StringBeginsWith(ins, "l") && !StringBeginsWith(ins, "li")) ||
StringBeginsWith(ins, "st") || StringBeginsWith(ins, "psq_l") ||
StringBeginsWith(ins, "psq_s");
}
u32 GetMemoryTargetSize(std::string_view instr)
{
// Word-size operations are taken as the default, check the others.
auto op = instr.substr(0, 4);
constexpr char BYTE_TAG = 'b';
constexpr char HALF_TAG = 'h';
constexpr char DOUBLE_WORD_TAG = 'd';
constexpr char PAIRED_TAG = 'p';
// Actual range is 0 to size - 1;
if (op.find(BYTE_TAG) != std::string::npos)
{
return 1;
}
else if (op.find(HALF_TAG) != std::string::npos)
{
return 2;
}
else if (op.find(DOUBLE_WORD_TAG) != std::string::npos ||
op.find(PAIRED_TAG) != std::string::npos)
{
return 8;
}
return 4;
}
} // namespace
void CodeTrace::SetRegTracked(const std::string& reg)
{
m_reg_autotrack.push_back(reg);
}
InstructionAttributes CodeTrace::GetInstructionAttributes(const TraceOutput& instruction) const
{
// Slower process of breaking down saved instruction. Only used when stepping through code if a
// decision has to be made, otherwise used afterwards on a log file.
InstructionAttributes tmp_attributes;
tmp_attributes.instruction = instruction.instruction;
tmp_attributes.address = PC;
std::string instr = instruction.instruction;
std::smatch match;
// Convert sp, rtoc, and ps to r1, r2, and F#. ps is handled like a float operation.
static const std::regex replace_sp("(\\W)sp");
instr = std::regex_replace(instr, replace_sp, "$1r1");
static const std::regex replace_rtoc("rtoc");
instr = std::regex_replace(instr, replace_rtoc, "r2");
static const std::regex replace_ps("(\\W)p(\\d+)");
instr = std::regex_replace(instr, replace_ps, "$1f$2");
// Pull all register numbers out and store them. Limited to Reg0 if ps operation, as ps get
// too complicated to track easily.
// ex: add r4, r5, r6 -> r4 = Reg0, r5 = Reg1, r6 = Reg2. Reg0 is always the target register.
static const std::regex regis(
"\\W([rfp]\\d+)[^r^f]*(?:([rf]\\d+))?[^r^f\\d]*(?:([rf]\\d+))?[^r^f\\d]*(?:([rf]\\d+))?",
std::regex::optimize);
if (std::regex_search(instr, match, regis))
{
tmp_attributes.reg0 = match.str(1);
if (match[2].matched)
tmp_attributes.reg1 = match.str(2);
if (match[3].matched)
tmp_attributes.reg2 = match.str(3);
if (match[4].matched)
tmp_attributes.reg3 = match.str(4);
if (instruction.memory_target)
{
tmp_attributes.memory_target = instruction.memory_target;
tmp_attributes.memory_target_size = GetMemoryTargetSize(instr);
if (StringBeginsWith(instr, "st") || StringBeginsWith(instr, "psq_s"))
tmp_attributes.is_store = true;
else
tmp_attributes.is_load = true;
}
}
return tmp_attributes;
}
TraceOutput CodeTrace::SaveCurrentInstruction() const
{
// Quickly save instruction and memory target for fast logging.
TraceOutput output;
const std::string instr = PowerPC::debug_interface.Disassemble(PC);
output.instruction = instr;
output.address = PC;
if (IsInstructionLoadStore(output.instruction))
output.memory_target = PowerPC::debug_interface.GetMemoryAddressFromInstruction(instr);
return output;
}
bool CompareMemoryTargetToTracked(const std::string& instr, const u32 mem_target,
const std::set<u32>& mem_tracked)
{
// This function is hit often and should be optimized.
auto it_lower = std::lower_bound(mem_tracked.begin(), mem_tracked.end(), mem_target);
if (it_lower == mem_tracked.end())
return false;
else if (*it_lower == mem_target)
return true;
// If the base value doesn't hit, still need to check if longer values overlap.
return *it_lower < mem_target + GetMemoryTargetSize(instr);
}
AutoStepResults CodeTrace::AutoStepping(bool continue_previous, AutoStop stop_on)
{
AutoStepResults results;
if (!CPU::IsStepping() || m_recording)
return results;
TraceOutput pc_instr = SaveCurrentInstruction();
const InstructionAttributes instr = GetInstructionAttributes(pc_instr);
// Not an instruction we should start autostepping from (ie branches).
if (instr.reg0.empty() && !continue_previous)
return results;
m_recording = true;
// Once autostep stops, it can be told to continue running without resetting the tracked
// registers and memory.
if (!continue_previous)
{
m_reg_autotrack.clear();
m_mem_autotrack.clear();
m_reg_autotrack.push_back(instr.reg0);
// It wouldn't necessarily be wrong to also record the memory of a load operation, as the
// value exists there too. May or may not be desirable depending on task. Leaving it out.
if (instr.is_store)
{
const u32 size = GetMemoryTargetSize(instr.instruction);
for (u32 i = 0; i < size; i++)
m_mem_autotrack.insert(instr.memory_target.value() + i);
}
}
// Count is important for feedback on how much work was done.
HitType hit = HitType::SKIP;
HitType stop_condition = HitType::SAVELOAD;
// Could use bit flags, but I organized it to have decreasing levels of verbosity, so the
// less-than comparison ignores what is needed for the current usage.
if (stop_on == AutoStop::Always)
stop_condition = HitType::SAVELOAD;
else if (stop_on == AutoStop::Used)
stop_condition = HitType::PASSIVE;
else if (stop_on == AutoStop::Changed)
stop_condition = HitType::ACTIVE;
CPU::PauseAndLock(true, false);
PowerPC::breakpoints.ClearAllTemporary();
using clock = std::chrono::steady_clock;
clock::time_point timeout = clock::now() + std::chrono::seconds(4);
PowerPC::CoreMode old_mode = PowerPC::GetMode();
PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
do
{
PowerPC::SingleStep();
pc_instr = SaveCurrentInstruction();
hit = TraceLogic(pc_instr);
results.count += 1;
} while (clock::now() < timeout && hit < stop_condition &&
!(m_reg_autotrack.empty() && m_mem_autotrack.empty()));
// Report the timeout to the caller.
if (clock::now() >= timeout)
results.timed_out = true;
PowerPC::SetMode(old_mode);
CPU::PauseAndLock(false, false);
m_recording = false;
results.reg_tracked = m_reg_autotrack;
results.mem_tracked = m_mem_autotrack;
// Doesn't currently need to report the hit type to the caller. Denoting when the reg and mem
// trackers are both empty is important, as it means our target was overwritten and can no longer
// be tracked. Different actions can be taken on a timeout vs empty trackers, so they are reported
// individually.
return results;
}
HitType CodeTrace::TraceLogic(const TraceOutput& current_instr, bool first_hit)
{
// Tracks the original value that is in the targeted register or memory through loads, stores,
// register moves, and value changes. Also finds when it is used. ps operations are not fully
// supported. -ux memory instructions may need special cases.
// Should not be called if reg and mem tracked are empty.
// Using a std::set because it can easily insert the memory range being accessed without
// causing duplicates, and quickly erases all members of the memory range without caring if the
// element actually exists.
bool mem_hit = false;
if (current_instr.memory_target && !m_mem_autotrack.empty())
{
mem_hit = CompareMemoryTargetToTracked(current_instr.instruction, *current_instr.memory_target,
m_mem_autotrack);
}
// Optimization for tracking a memory target when no registers are being tracked.
if (m_reg_autotrack.empty() && !mem_hit)
return HitType::SKIP;
// Break instruction down into parts to be analyzed.
const InstructionAttributes instr = GetInstructionAttributes(current_instr);
// Not an instruction we care about (branches).
if (instr.reg0.empty())
return HitType::SKIP;
// The reg_itr will be used later for erasing.
auto reg_itr = std::find(m_reg_autotrack.begin(), m_reg_autotrack.end(), instr.reg0);
const bool match_reg123 =
(!instr.reg1.empty() && std::find(m_reg_autotrack.begin(), m_reg_autotrack.end(),
instr.reg1) != m_reg_autotrack.end()) ||
(!instr.reg2.empty() && std::find(m_reg_autotrack.begin(), m_reg_autotrack.end(),
instr.reg2) != m_reg_autotrack.end()) ||
(!instr.reg3.empty() && std::find(m_reg_autotrack.begin(), m_reg_autotrack.end(),
instr.reg3) != m_reg_autotrack.end());
const bool match_reg0 = reg_itr != m_reg_autotrack.end();
if (!match_reg0 && !match_reg123 && !mem_hit)
return HitType::SKIP;
// Checks if the intstruction is a type that needs special handling.
const auto CompareInstruction = [](std::string_view instruction, const auto& type_compare) {
return std::any_of(
type_compare.begin(), type_compare.end(),
[&instruction](std::string_view s) { return StringBeginsWith(instruction, s); });
};
// Exclusions from updating tracking logic. mt operations are too complex and specialized.
// Combiner used later.
static const std::array<std::string_view, 3> exclude{"dc", "ic", "mt"};
static const std::array<std::string_view, 2> compare{"c", "fc"};
// rlwimi, at least, can preserve parts of the target register. Not sure if rldimi can too or if
// there are any others like this.
static const std::array<std::string_view, 1> combiner{"rlwimi"};
static const std::array<std::string_view, 2> mover{"mr", "fmr"};
// Link register for when r0 gets overwritten
if (StringBeginsWith(instr.instruction, "mflr") && match_reg0)
{
m_reg_autotrack.erase(reg_itr);
return HitType::OVERWRITE;
}
else if (StringBeginsWith(instr.instruction, "mtlr") && match_reg0)
{
// LR is not something tracked
return HitType::MOVED;
}
if (CompareInstruction(instr.instruction, exclude))
return HitType::SKIP;
else if (CompareInstruction(instr.instruction, compare))
return HitType::PASSIVE;
else if (match_reg123 && !match_reg0 && (instr.is_store || instr.is_load))
return HitType::POINTER;
// Update tracking logic. At this point a memory or register hit happened.
// Save/Load
if (instr.memory_target)
{
if (mem_hit)
{
// If hit a tracked memory. Load -> Add register to tracked. Store -> Remove tracked memory
// if overwritten.
if (instr.is_load && !match_reg0)
{
m_reg_autotrack.push_back(instr.reg0);
return HitType::SAVELOAD;
}
else if (instr.is_store && !match_reg0)
{
// On First Hit it wouldn't necessarily be wrong to track the register, which contains the
// same value. A matter of preference.
if (first_hit)
return HitType::SAVELOAD;
for (u32 i = 0; i < instr.memory_target_size; i++)
m_mem_autotrack.erase(*instr.memory_target + i);
return HitType::OVERWRITE;
}
else
{
// If reg0 and store/load are both already tracked, do nothing.
return HitType::SAVELOAD;
}
}
else if (instr.is_store && match_reg0)
{
// If store to untracked memory, then track memory.
for (u32 i = 0; i < instr.memory_target_size; i++)
m_mem_autotrack.insert(*instr.memory_target + i);
return HitType::SAVELOAD;
}
else if (instr.is_load && match_reg0)
{
// Not wrong to track load memory_target here. Preference.
if (first_hit)
return HitType::SAVELOAD;
// If untracked load is overwriting tracked register, then remove register
m_reg_autotrack.erase(reg_itr);
return HitType::OVERWRITE;
}
}
else if (!match_reg0 && !match_reg123)
{
// Skip if no matches. Happens most often.
return HitType::SKIP;
}
else
{
// If tracked register data is being stored in a new register, save new register.
if (match_reg123 && !match_reg0)
{
m_reg_autotrack.push_back(instr.reg0);
// This should include any instruction that can reach this point and is not ACTIVE. Can only
// think of mr at this time.
if (CompareInstruction(instr.instruction, mover))
return HitType::MOVED;
return HitType::ACTIVE;
}
// If tracked register is overwritten, stop tracking.
else if (match_reg0 && !match_reg123)
{
if (CompareInstruction(instr.instruction, combiner) || first_hit)
return HitType::UPDATED;
m_reg_autotrack.erase(reg_itr);
return HitType::OVERWRITE;
}
else if (match_reg0 && match_reg123)
{
// Or moved
return HitType::UPDATED;
}
}
// Should not reach this
return HitType::SKIP;
}

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@ -0,0 +1,76 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <set>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
struct InstructionAttributes
{
u32 address = 0;
std::string instruction = "";
std::string reg0 = "";
std::string reg1 = "";
std::string reg2 = "";
std::string reg3 = "";
std::optional<u32> memory_target = std::nullopt;
u32 memory_target_size = 4;
bool is_store = false;
bool is_load = false;
};
struct TraceOutput
{
u32 address;
std::optional<u32> memory_target = std::nullopt;
std::string instruction;
};
struct AutoStepResults
{
std::vector<std::string> reg_tracked;
std::set<u32> mem_tracked;
u32 count = 0;
bool timed_out = false;
bool trackers_empty = false;
};
enum class HitType : u32
{
SKIP = (1 << 0), // Not a hit
OVERWRITE = (1 << 1), // Tracked value gets overwritten by untracked. Typically skipped.
MOVED = (1 << 2), // Target duplicated to another register, unchanged.
SAVELOAD = (1 << 3), // Target saved or loaded. Priority over Pointer.
POINTER = (1 << 4), // Target used as pointer/offset for save or load
PASSIVE = (1 << 5), // Conditional, etc, but not pointer. Unchanged
ACTIVE = (1 << 6), // Math, etc. Changed.
UPDATED = (1 << 7), // Masked or math without changing register.
};
class CodeTrace
{
public:
enum class AutoStop
{
Always,
Used,
Changed
};
void SetRegTracked(const std::string& reg);
AutoStepResults AutoStepping(bool continue_previous = false, AutoStop stop_on = AutoStop::Always);
private:
InstructionAttributes GetInstructionAttributes(const TraceOutput& line) const;
TraceOutput SaveCurrentInstruction() const;
HitType TraceLogic(const TraceOutput& current_instr, bool first_hit = false);
bool m_recording = false;
std::vector<std::string> m_reg_autotrack;
std::set<u32> m_mem_autotrack;
};

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@ -37,6 +37,7 @@
<ClInclude Include="Common\Crypto\bn.h" /> <ClInclude Include="Common\Crypto\bn.h" />
<ClInclude Include="Common\Crypto\ec.h" /> <ClInclude Include="Common\Crypto\ec.h" />
<ClInclude Include="Common\Crypto\SHA1.h" /> <ClInclude Include="Common\Crypto\SHA1.h" />
<ClInclude Include="Common\Debug\CodeTrace.h" />
<ClInclude Include="Common\Debug\MemoryPatches.h" /> <ClInclude Include="Common\Debug\MemoryPatches.h" />
<ClInclude Include="Common\Debug\Threads.h" /> <ClInclude Include="Common\Debug\Threads.h" />
<ClInclude Include="Common\Debug\Watches.h" /> <ClInclude Include="Common\Debug\Watches.h" />
@ -737,6 +738,7 @@
--> -->
<AdditionalOptions Condition="'$(Platform)'=='ARM64'">/d2ssa-peeps-post-color- %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Platform)'=='ARM64'">/d2ssa-peeps-post-color- %(AdditionalOptions)</AdditionalOptions>
</ClCompile> </ClCompile>
<ClCompile Include="Common\Debug\CodeTrace.cpp" />
<ClCompile Include="Common\Debug\MemoryPatches.cpp" /> <ClCompile Include="Common\Debug\MemoryPatches.cpp" />
<ClCompile Include="Common\Debug\Watches.cpp" /> <ClCompile Include="Common\Debug\Watches.cpp" />
<ClCompile Include="Common\DynamicLibrary.cpp" /> <ClCompile Include="Common\DynamicLibrary.cpp" />

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@ -14,6 +14,7 @@
#include <QInputDialog> #include <QInputDialog>
#include <QKeyEvent> #include <QKeyEvent>
#include <QMenu> #include <QMenu>
#include <QMessageBox>
#include <QMouseEvent> #include <QMouseEvent>
#include <QPainter> #include <QPainter>
#include <QResizeEvent> #include <QResizeEvent>
@ -23,6 +24,7 @@
#include <QWheelEvent> #include <QWheelEvent>
#include "Common/Assert.h" #include "Common/Assert.h"
#include "Common/Debug/CodeTrace.h"
#include "Common/GekkoDisassembler.h" #include "Common/GekkoDisassembler.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/Core.h" #include "Core/Core.h"
@ -565,6 +567,26 @@ void CodeViewWidget::OnContextMenu()
auto* restore_action = auto* restore_action =
menu->addAction(tr("Restore instruction"), this, &CodeViewWidget::OnRestoreInstruction); menu->addAction(tr("Restore instruction"), this, &CodeViewWidget::OnRestoreInstruction);
QString target;
if (addr == PC && running && Core::GetState() == Core::State::Paused)
{
const std::string line = PowerPC::debug_interface.Disassemble(PC);
const auto target_it = std::find(line.begin(), line.end(), '\t');
const auto target_end = std::find(target_it, line.end(), ',');
if (target_it != line.end() && target_end != line.end())
target = QString::fromStdString(std::string{target_it + 1, target_end});
}
auto* run_until_menu = menu->addMenu(tr("Run until (ignoring breakpoints)"));
run_until_menu->addAction(tr("%1's value is hit").arg(target), this,
[this] { AutoStep(CodeTrace::AutoStop::Always); });
run_until_menu->addAction(tr("%1's value is used").arg(target), this,
[this] { AutoStep(CodeTrace::AutoStop::Used); });
run_until_menu->addAction(tr("%1's value is changed").arg(target),
[this] { AutoStep(CodeTrace::AutoStop::Changed); });
run_until_menu->setEnabled(!target.isEmpty());
follow_branch_action->setEnabled(running && GetBranchFromAddress(addr)); follow_branch_action->setEnabled(running && GetBranchFromAddress(addr));
for (auto* action : {copy_address_action, copy_line_action, copy_hex_action, function_action, for (auto* action : {copy_address_action, copy_line_action, copy_hex_action, function_action,
@ -588,6 +610,85 @@ void CodeViewWidget::OnContextMenu()
Update(); Update();
} }
void CodeViewWidget::AutoStep(CodeTrace::AutoStop option)
{
// Autosteps and follows value in the target (left-most) register. The Used and Changed options
// silently follows target through reshuffles in memory and registers and stops on use or update.
CodeTrace code_trace;
bool repeat = false;
QMessageBox msgbox(QMessageBox::NoIcon, tr("Run until"), {}, QMessageBox::Cancel);
QPushButton* run_button = msgbox.addButton(tr("Keep Running"), QMessageBox::AcceptRole);
// Not sure if we want default to be cancel. Spacebar can let you quickly continue autostepping if
// Yes.
do
{
// Run autostep then update codeview
const AutoStepResults results = code_trace.AutoStepping(repeat, option);
emit Host::GetInstance()->UpdateDisasmDialog();
repeat = true;
// Invalid instruction, 0 means no step executed.
if (results.count == 0)
return;
// Status report
if (results.reg_tracked.empty() && results.mem_tracked.empty())
{
QMessageBox::warning(
this, tr("Overwritten"),
tr("Target value was overwritten by current instruction.\nInstructions executed: %1")
.arg(QString::number(results.count)),
QMessageBox::Cancel);
return;
}
else if (results.timed_out)
{
// Can keep running and try again after a time out.
msgbox.setText(
tr("<font color='#ff0000'>AutoStepping timed out. Current instruction is irrelevant."));
}
else
{
msgbox.setText(tr("Value tracked to current instruction."));
}
// Mem_tracked needs to track each byte individually, so a tracked word-sized value would have
// four entries. The displayed memory list needs to be shortened so it's not a huge list of
// bytes. Assumes adjacent bytes represent a word or half-word and removes the redundant bytes.
std::set<u32> mem_out;
auto iter = results.mem_tracked.begin();
while (iter != results.mem_tracked.end())
{
const u32 address = *iter;
mem_out.insert(address);
for (u32 i = 1; i <= 3; i++)
{
if (results.mem_tracked.count(address + i))
iter++;
else
break;
}
iter++;
}
const QString msgtext =
tr("Instructions executed: %1\nValue contained in:\nRegisters: %2\nMemory: %3")
.arg(QString::number(results.count))
.arg(QString::fromStdString(fmt::format("{}", fmt::join(results.reg_tracked, ", "))))
.arg(QString::fromStdString(fmt::format("{:#x}", fmt::join(mem_out, ", "))));
msgbox.setInformativeText(msgtext);
msgbox.exec();
} while (msgbox.clickedButton() == (QAbstractButton*)run_button);
}
void CodeViewWidget::OnCopyAddress() void CodeViewWidget::OnCopyAddress()
{ {
const u32 addr = GetContextAddress(); const u32 addr = GetContextAddress();

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@ -8,6 +8,7 @@
#include <QTableWidget> #include <QTableWidget>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Debug/CodeTrace.h"
class QKeyEvent; class QKeyEvent;
class QMouseEvent; class QMouseEvent;
@ -68,6 +69,7 @@ private:
void OnContextMenu(); void OnContextMenu();
void AutoStep(CodeTrace::AutoStop option = CodeTrace::AutoStop::Always);
void OnFollowBranch(); void OnFollowBranch();
void OnCopyAddress(); void OnCopyAddress();
void OnCopyTargetAddress(); void OnCopyTargetAddress();

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@ -8,9 +8,11 @@
#include <QActionGroup> #include <QActionGroup>
#include <QHeaderView> #include <QHeaderView>
#include <QMenu> #include <QMenu>
#include <QMessageBox>
#include <QTableWidget> #include <QTableWidget>
#include <QVBoxLayout> #include <QVBoxLayout>
#include "Common/Debug/CodeTrace.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/ProcessorInterface.h" #include "Core/HW/ProcessorInterface.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
@ -164,6 +166,16 @@ void RegisterWidget::ShowContextMenu()
auto* view_double_column = menu->addAction(tr("All Double")); auto* view_double_column = menu->addAction(tr("All Double"));
view_double_column->setData(static_cast<int>(RegisterDisplay::Double)); view_double_column->setData(static_cast<int>(RegisterDisplay::Double));
if (type == RegisterType::gpr || type == RegisterType::fpr)
{
menu->addSeparator();
const std::string type_string =
fmt::format("{}{}", type == RegisterType::gpr ? "r" : "f", m_table->currentItem()->row());
menu->addAction(tr("Run until hit (ignoring breakpoints)"),
[this, type_string]() { AutoStep(type_string); });
}
for (auto* action : {view_hex, view_int, view_uint, view_float, view_double}) for (auto* action : {view_hex, view_int, view_uint, view_float, view_double})
{ {
action->setCheckable(true); action->setCheckable(true);
@ -269,6 +281,32 @@ void RegisterWidget::ShowContextMenu()
menu->exec(QCursor::pos()); menu->exec(QCursor::pos());
} }
void RegisterWidget::AutoStep(const std::string& reg) const
{
CodeTrace trace;
trace.SetRegTracked(reg);
QMessageBox msgbox(
QMessageBox::NoIcon, tr("Timed Out"),
tr("<font color='#ff0000'>AutoStepping timed out. Current instruction is irrelevant."),
QMessageBox::Cancel);
QPushButton* run_button = msgbox.addButton(tr("Keep Running"), QMessageBox::AcceptRole);
while (true)
{
const AutoStepResults results = trace.AutoStepping(true);
emit Host::GetInstance()->UpdateDisasmDialog();
if (!results.timed_out)
break;
// Can keep running and try again after a time out.
msgbox.exec();
if (msgbox.clickedButton() != (QAbstractButton*)run_button)
break;
}
}
void RegisterWidget::PopulateTable() void RegisterWidget::PopulateTable()
{ {
for (int i = 0; i < 32; i++) for (int i = 0; i < 32; i++)

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@ -46,6 +46,7 @@ private:
void AddRegister(int row, int column, RegisterType type, std::string register_name, void AddRegister(int row, int column, RegisterType type, std::string register_name,
std::function<u64()> get_reg, std::function<void(u64)> set_reg); std::function<u64()> get_reg, std::function<void(u64)> set_reg);
void AutoStep(const std::string& reg) const;
void Update(); void Update();
QTableWidget* m_table; QTableWidget* m_table;