Added Dump Frames/Audio to Movie Menu

This commit is contained in:
Fog
2014-10-11 12:31:02 -04:00
parent 355a2d33aa
commit 432e89b68d
7 changed files with 21 additions and 9 deletions

View File

@ -142,7 +142,6 @@ static wxString xfb_real_desc = wxTRANSLATE("Emulate XFBs accurately.\nSlows dow
static wxString dump_textures_desc = wxTRANSLATE("Dump decoded game textures to User/Dump/Textures/<game_id>/\n\nIf unsure, leave this unchecked.");
static wxString load_hires_textures_desc = wxTRANSLATE("Load custom textures from User/Load/Textures/<game_id>/\n\nIf unsure, leave this unchecked.");
static wxString dump_efb_desc = wxTRANSLATE("Dump the contents of EFB copies to User/Dump/Textures/\n\nIf unsure, leave this unchecked.");
static wxString dump_frames_desc = wxTRANSLATE("Dump all rendered frames to an AVI file in User/Dump/Frames/\n\nIf unsure, leave this unchecked.");
#if !defined WIN32 && defined HAVE_LIBAV
static wxString use_ffv1_desc = wxTRANSLATE("Encode frame dumps using the FFV1 codec.\n\nIf unsure, leave this unchecked.");
#endif
@ -557,7 +556,6 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump Textures"), wxGetTranslation(dump_textures_desc), vconfig.bDumpTextures));
szr_utility->Add(CreateCheckBox(page_advanced, _("Load Custom Textures"), wxGetTranslation(load_hires_textures_desc), vconfig.bHiresTextures));
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump EFB Target"), wxGetTranslation(dump_efb_desc), vconfig.bDumpEFBTarget));
szr_utility->Add(CreateCheckBox(page_advanced, _("Dump Frames"), wxGetTranslation(dump_frames_desc), vconfig.bDumpFrames));
szr_utility->Add(CreateCheckBox(page_advanced, _("Free Look"), wxGetTranslation(free_look_desc), vconfig.bFreeLook));
#if !defined WIN32 && defined HAVE_LIBAV
szr_utility->Add(CreateCheckBox(page_advanced, _("Frame Dumps use FFV1"), wxGetTranslation(use_ffv1_desc), vconfig.bUseFFV1));