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VideoCommon: keep a copy of the const buffer in VideoCommon
The upload in the backend isn't done, it's just pushed by the mostly removed SetMulti*SConstant4fv. Also no optimizations was done on VideoCommon side, but I can start now :-) Sorry for the hacky way, but I think this is a nice (working) snapshot for a much bigger change.
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@ -8,9 +8,12 @@
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#include "BPMemory.h"
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#include "XFMemory.h"
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#include "PixelShaderGen.h"
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#include "ConstantManager.h"
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class PointerWrap;
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// The non-API dependent parts.
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class PixelShaderManager
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{
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@ -41,6 +44,9 @@ public:
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static void SetColorMatrix(const float* pmatrix);
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static void InvalidateXFRange(int start, int end);
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static void SetMaterialColorChanged(int index);
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static PixelShaderConstants constants;
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static bool dirty;
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};
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