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VideoCommon: keep a copy of the const buffer in VideoCommon
The upload in the backend isn't done, it's just pushed by the mostly removed SetMulti*SConstant4fv. Also no optimizations was done on VideoCommon side, but I can start now :-) Sorry for the hacky way, but I think this is a nice (working) snapshot for a much bigger change.
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@ -116,14 +116,7 @@ public:
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static void StorePixelFormat(unsigned int new_format) { prev_efb_format = new_format; }
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// TODO: doesn't belong here
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virtual void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) = 0;
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virtual void SetPSConstant4fv(unsigned int const_number, const float *f) = 0;
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virtual void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f) = 0;
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// TODO: doesn't belong here
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virtual void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) = 0;
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virtual void SetVSConstant4fv(unsigned int const_number, const float *f) = 0;
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virtual void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f) = 0;
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virtual void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f) = 0;
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protected:
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