DiscIO: Don't use all uppercase for enum values

Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
This commit is contained in:
JosJuice
2018-03-31 14:04:13 +02:00
parent c3398c9e2c
commit 4387432436
22 changed files with 254 additions and 267 deletions

View File

@ -78,7 +78,7 @@ QGroupBox* InfoWidget::CreateBannerDetails()
CreateLanguageSelector();
layout->addRow(tr("Show Language:"), m_language_selector);
if (m_game.GetPlatform() == DiscIO::Platform::GAMECUBE_DISC)
if (m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc)
{
layout->addRow(tr("Name:"), m_name);
layout->addRow(tr("Maker:"), m_maker);

View File

@ -168,7 +168,7 @@ void GameList::ShowContextMenu(const QPoint&)
AddAction(menu, tr("&Wiki"), this, &GameList::OpenWiki);
menu->addSeparator();
if (platform == DiscIO::Platform::GAMECUBE_DISC || platform == DiscIO::Platform::WII_DISC)
if (platform == DiscIO::Platform::GameCubeDisc || platform == DiscIO::Platform::WiiDisc)
{
AddAction(menu, tr("Set as &default ISO"), this, &GameList::SetDefaultISO);
const auto blob_type = game->GetBlobType();
@ -187,7 +187,7 @@ void GameList::ShowContextMenu(const QPoint&)
menu->addSeparator();
}
if (platform == DiscIO::Platform::WII_DISC)
if (platform == DiscIO::Platform::WiiDisc)
{
auto* perform_disc_update = AddAction(menu, tr("Perform System Update"), this, [this] {
WiiUpdate::PerformDiscUpdate(GetSelectedGame()->GetFilePath(), this);
@ -195,7 +195,7 @@ void GameList::ShowContextMenu(const QPoint&)
perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
}
if (platform == DiscIO::Platform::WII_WAD)
if (platform == DiscIO::Platform::WiiWAD)
{
QAction* wad_install_action = new QAction(tr("Install to the NAND"), menu);
QAction* wad_uninstall_action = new QAction(tr("Uninstall from the NAND"), menu);
@ -218,7 +218,7 @@ void GameList::ShowContextMenu(const QPoint&)
menu->addSeparator();
}
if (platform == DiscIO::Platform::WII_WAD || platform == DiscIO::Platform::WII_DISC)
if (platform == DiscIO::Platform::WiiWAD || platform == DiscIO::Platform::WiiDisc)
{
AddAction(menu, tr("Open Wii &save folder"), this, &GameList::OpenSaveFolder);
AddAction(menu, tr("Export Wii save (Experimental)"), this, &GameList::ExportWiiSave);
@ -278,7 +278,7 @@ void GameList::CompressISO()
const bool compressed = (file->GetBlobType() == DiscIO::BlobType::GCZ);
if (!compressed && file->GetPlatform() == DiscIO::Platform::WII_DISC)
if (!compressed && file->GetPlatform() == DiscIO::Platform::WiiDisc)
{
QMessageBox wii_warning(this);
wii_warning.setIcon(QMessageBox::Warning);
@ -319,7 +319,7 @@ void GameList::CompressISO()
else
{
good = DiscIO::CompressFileToBlob(original_path, dst_path.toStdString(),
file->GetPlatform() == DiscIO::Platform::WII_DISC ? 1 : 0,
file->GetPlatform() == DiscIO::Platform::WiiDisc ? 1 : 0,
16384, &CompressCB, &progress_dialog);
}

View File

@ -157,13 +157,13 @@ bool GameListModel::ShouldDisplayGameListItem(int index) const
const bool show_platform = [&game] {
switch (game.GetPlatform())
{
case DiscIO::Platform::GAMECUBE_DISC:
case DiscIO::Platform::GameCubeDisc:
return SConfig::GetInstance().m_ListGC;
case DiscIO::Platform::WII_DISC:
case DiscIO::Platform::WiiDisc:
return SConfig::GetInstance().m_ListWii;
case DiscIO::Platform::WII_WAD:
case DiscIO::Platform::WiiWAD:
return SConfig::GetInstance().m_ListWad;
case DiscIO::Platform::ELF_DOL:
case DiscIO::Platform::ELFOrDOL:
return SConfig::GetInstance().m_ListElfDol;
default:
return false;
@ -175,33 +175,33 @@ bool GameListModel::ShouldDisplayGameListItem(int index) const
switch (game.GetCountry())
{
case DiscIO::Country::COUNTRY_AUSTRALIA:
case DiscIO::Country::Australia:
return SConfig::GetInstance().m_ListAustralia;
case DiscIO::Country::COUNTRY_EUROPE:
case DiscIO::Country::Europe:
return SConfig::GetInstance().m_ListPal;
case DiscIO::Country::COUNTRY_FRANCE:
case DiscIO::Country::France:
return SConfig::GetInstance().m_ListFrance;
case DiscIO::Country::COUNTRY_GERMANY:
case DiscIO::Country::Germany:
return SConfig::GetInstance().m_ListGermany;
case DiscIO::Country::COUNTRY_ITALY:
case DiscIO::Country::Italy:
return SConfig::GetInstance().m_ListItaly;
case DiscIO::Country::COUNTRY_JAPAN:
case DiscIO::Country::Japan:
return SConfig::GetInstance().m_ListJap;
case DiscIO::Country::COUNTRY_KOREA:
case DiscIO::Country::Korea:
return SConfig::GetInstance().m_ListKorea;
case DiscIO::Country::COUNTRY_NETHERLANDS:
case DiscIO::Country::Netherlands:
return SConfig::GetInstance().m_ListNetherlands;
case DiscIO::Country::COUNTRY_RUSSIA:
case DiscIO::Country::Russia:
return SConfig::GetInstance().m_ListRussia;
case DiscIO::Country::COUNTRY_SPAIN:
case DiscIO::Country::Spain:
return SConfig::GetInstance().m_ListSpain;
case DiscIO::Country::COUNTRY_TAIWAN:
case DiscIO::Country::Taiwan:
return SConfig::GetInstance().m_ListTaiwan;
case DiscIO::Country::COUNTRY_USA:
case DiscIO::Country::USA:
return SConfig::GetInstance().m_ListUsa;
case DiscIO::Country::COUNTRY_WORLD:
case DiscIO::Country::World:
return SConfig::GetInstance().m_ListWorld;
case DiscIO::Country::COUNTRY_UNKNOWN:
case DiscIO::Country::Unknown:
default:
return SConfig::GetInstance().m_ListUnknown;
}