mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 06:39:46 -06:00
DiscIO: Don't use all uppercase for enum values
Also removing some prefixes that we don't need now that we're using enum classes instead of plain enums.
This commit is contained in:
@ -172,13 +172,13 @@ static bool ShouldDisplayGameListItem(const UICommon::GameFile& item)
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const bool show_platform = [&item] {
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switch (item.GetPlatform())
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{
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case DiscIO::Platform::GAMECUBE_DISC:
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case DiscIO::Platform::GameCubeDisc:
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return SConfig::GetInstance().m_ListGC;
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case DiscIO::Platform::WII_DISC:
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case DiscIO::Platform::WiiDisc:
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return SConfig::GetInstance().m_ListWii;
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case DiscIO::Platform::WII_WAD:
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case DiscIO::Platform::WiiWAD:
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return SConfig::GetInstance().m_ListWad;
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case DiscIO::Platform::ELF_DOL:
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case DiscIO::Platform::ELFOrDOL:
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return SConfig::GetInstance().m_ListElfDol;
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default:
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return false;
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@ -190,33 +190,33 @@ static bool ShouldDisplayGameListItem(const UICommon::GameFile& item)
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switch (item.GetCountry())
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{
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case DiscIO::Country::COUNTRY_AUSTRALIA:
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case DiscIO::Country::Australia:
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return SConfig::GetInstance().m_ListAustralia;
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case DiscIO::Country::COUNTRY_EUROPE:
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case DiscIO::Country::Europe:
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return SConfig::GetInstance().m_ListPal;
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case DiscIO::Country::COUNTRY_FRANCE:
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case DiscIO::Country::France:
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return SConfig::GetInstance().m_ListFrance;
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case DiscIO::Country::COUNTRY_GERMANY:
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case DiscIO::Country::Germany:
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return SConfig::GetInstance().m_ListGermany;
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case DiscIO::Country::COUNTRY_ITALY:
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case DiscIO::Country::Italy:
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return SConfig::GetInstance().m_ListItaly;
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case DiscIO::Country::COUNTRY_JAPAN:
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case DiscIO::Country::Japan:
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return SConfig::GetInstance().m_ListJap;
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case DiscIO::Country::COUNTRY_KOREA:
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case DiscIO::Country::Korea:
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return SConfig::GetInstance().m_ListKorea;
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case DiscIO::Country::COUNTRY_NETHERLANDS:
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case DiscIO::Country::Netherlands:
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return SConfig::GetInstance().m_ListNetherlands;
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case DiscIO::Country::COUNTRY_RUSSIA:
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case DiscIO::Country::Russia:
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return SConfig::GetInstance().m_ListRussia;
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case DiscIO::Country::COUNTRY_SPAIN:
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case DiscIO::Country::Spain:
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return SConfig::GetInstance().m_ListSpain;
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case DiscIO::Country::COUNTRY_TAIWAN:
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case DiscIO::Country::Taiwan:
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return SConfig::GetInstance().m_ListTaiwan;
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case DiscIO::Country::COUNTRY_USA:
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case DiscIO::Country::USA:
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return SConfig::GetInstance().m_ListUsa;
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case DiscIO::Country::COUNTRY_WORLD:
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case DiscIO::Country::World:
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return SConfig::GetInstance().m_ListWorld;
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case DiscIO::Country::COUNTRY_UNKNOWN:
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case DiscIO::Country::Unknown:
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default:
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return SConfig::GetInstance().m_ListUnknown;
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}
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@ -328,45 +328,36 @@ void GameListCtrl::InitBitmaps()
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AssignImageList(img_list, wxIMAGE_LIST_SMALL);
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auto& flag_indexes = m_image_indexes.flag;
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flag_indexes.resize(static_cast<size_t>(DiscIO::Country::NUMBER_OF_COUNTRIES));
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_JAPAN,
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"Flag_Japan");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_EUROPE,
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"Flag_Europe");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_USA,
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"Flag_USA");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_AUSTRALIA,
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flag_indexes.resize(static_cast<size_t>(DiscIO::Country::NumberOfCountries));
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Japan, "Flag_Japan");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Europe, "Flag_Europe");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::USA, "Flag_USA");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Australia,
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"Flag_Australia");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_FRANCE,
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"Flag_France");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_GERMANY,
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::France, "Flag_France");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Germany,
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"Flag_Germany");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_ITALY,
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"Flag_Italy");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_KOREA,
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"Flag_Korea");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_NETHERLANDS,
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Italy, "Flag_Italy");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Korea, "Flag_Korea");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Netherlands,
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"Flag_Netherlands");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_RUSSIA,
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"Flag_Russia");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_SPAIN,
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"Flag_Spain");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_TAIWAN,
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"Flag_Taiwan");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_WORLD,
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Russia, "Flag_Russia");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Spain, "Flag_Spain");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Taiwan, "Flag_Taiwan");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::World,
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"Flag_International");
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::COUNTRY_UNKNOWN,
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InitBitmap(img_list, &flag_indexes, this, flag_bmp_size, DiscIO::Country::Unknown,
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"Flag_Unknown");
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auto& platform_indexes = m_image_indexes.platform;
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platform_indexes.resize(static_cast<size_t>(DiscIO::Platform::NUMBER_OF_PLATFORMS));
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::GAMECUBE_DISC,
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platform_indexes.resize(static_cast<size_t>(DiscIO::Platform::NumberOfPlatforms));
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::GameCubeDisc,
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"Platform_Gamecube");
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::WII_DISC,
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::WiiDisc,
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"Platform_Wii");
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::WII_WAD,
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::WiiWAD,
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"Platform_Wad");
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::ELF_DOL,
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InitBitmap(img_list, &platform_indexes, this, platform_bmp_size, DiscIO::Platform::ELFOrDOL,
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"Platform_File");
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auto& emu_state_indexes = m_image_indexes.emu_state;
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@ -954,13 +945,13 @@ void GameListCtrl::OnRightClick(wxMouseEvent& event)
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wxMenu popupMenu;
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DiscIO::Platform platform = selected_iso->GetPlatform();
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if (platform != DiscIO::Platform::ELF_DOL)
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if (platform != DiscIO::Platform::ELFOrDOL)
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{
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popupMenu.Append(IDM_PROPERTIES, _("&Properties"));
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popupMenu.Append(IDM_GAME_WIKI, _("&Wiki"));
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popupMenu.AppendSeparator();
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}
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if (platform == DiscIO::Platform::WII_DISC || platform == DiscIO::Platform::WII_WAD)
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if (platform == DiscIO::Platform::WiiDisc || platform == DiscIO::Platform::WiiWAD)
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{
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auto* const open_save_folder_item =
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popupMenu.Append(IDM_OPEN_SAVE_FOLDER, _("Open Wii &save folder"));
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@ -979,7 +970,7 @@ void GameListCtrl::OnRightClick(wxMouseEvent& event)
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}
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popupMenu.Append(IDM_OPEN_CONTAINING_FOLDER, _("Open &containing folder"));
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if (platform != DiscIO::Platform::ELF_DOL)
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if (platform != DiscIO::Platform::ELFOrDOL)
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popupMenu.AppendCheckItem(IDM_SET_DEFAULT_ISO, _("Set as &default ISO"));
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// First we have to decide a starting value when we append it
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@ -989,7 +980,7 @@ void GameListCtrl::OnRightClick(wxMouseEvent& event)
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popupMenu.AppendSeparator();
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popupMenu.Append(IDM_DELETE_ISO, _("&Delete File..."));
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if (platform == DiscIO::Platform::GAMECUBE_DISC || platform == DiscIO::Platform::WII_DISC)
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if (platform == DiscIO::Platform::GameCubeDisc || platform == DiscIO::Platform::WiiDisc)
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{
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if (selected_iso->GetBlobType() == DiscIO::BlobType::GCZ)
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popupMenu.Append(IDM_COMPRESS_ISO, _("Decompress ISO..."));
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@ -1000,14 +991,14 @@ void GameListCtrl::OnRightClick(wxMouseEvent& event)
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changeDiscItem->Enable(Core::IsRunning());
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}
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if (platform == DiscIO::Platform::WII_DISC)
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if (platform == DiscIO::Platform::WiiDisc)
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{
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auto* const perform_update_item =
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popupMenu.Append(IDM_LIST_PERFORM_DISC_UPDATE, _("Perform System Update"));
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perform_update_item->Enable(!Core::IsRunning() || !SConfig::GetInstance().bWii);
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}
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if (platform == DiscIO::Platform::WII_WAD)
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if (platform == DiscIO::Platform::WiiWAD)
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{
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auto* const install_wad_item =
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popupMenu.Append(IDM_LIST_INSTALL_WAD, _("Install to the NAND"));
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@ -1208,8 +1199,8 @@ void GameListCtrl::CompressSelection(bool _compress)
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for (const UICommon::GameFile* iso : GetAllSelectedISOs())
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{
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// Don't include items that we can't do anything with
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if (iso->GetPlatform() != DiscIO::Platform::GAMECUBE_DISC &&
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iso->GetPlatform() != DiscIO::Platform::WII_DISC)
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if (iso->GetPlatform() != DiscIO::Platform::GameCubeDisc &&
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iso->GetPlatform() != DiscIO::Platform::WiiDisc)
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continue;
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if (iso->GetBlobType() != DiscIO::BlobType::PLAIN &&
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iso->GetBlobType() != DiscIO::BlobType::GCZ)
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@ -1220,7 +1211,7 @@ void GameListCtrl::CompressSelection(bool _compress)
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// Show the Wii compression warning if it's relevant and it hasn't been shown already
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if (!wii_compression_warning_accepted && _compress &&
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iso->GetBlobType() != DiscIO::BlobType::GCZ &&
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iso->GetPlatform() == DiscIO::Platform::WII_DISC)
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iso->GetPlatform() == DiscIO::Platform::WiiDisc)
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{
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if (WiiCompressWarning())
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wii_compression_warning_accepted = true;
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@ -1269,7 +1260,7 @@ void GameListCtrl::CompressSelection(bool _compress)
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all_good &=
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DiscIO::CompressFileToBlob(iso->GetFilePath(), OutputFileName,
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(iso->GetPlatform() == DiscIO::Platform::WII_DISC) ? 1 : 0,
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(iso->GetPlatform() == DiscIO::Platform::WiiDisc) ? 1 : 0,
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16384, &MultiCompressCB, &progress);
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}
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else if (iso->GetBlobType() == DiscIO::BlobType::GCZ && !_compress)
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@ -1277,7 +1268,7 @@ void GameListCtrl::CompressSelection(bool _compress)
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std::string FileName;
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SplitPath(iso->GetFilePath(), nullptr, &FileName, nullptr);
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progress.current_filename = FileName;
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if (iso->GetPlatform() == DiscIO::Platform::WII_DISC)
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if (iso->GetPlatform() == DiscIO::Platform::WiiDisc)
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FileName.append(".iso");
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else
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FileName.append(".gcm");
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@ -1328,7 +1319,7 @@ void GameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
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if (is_compressed)
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{
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wxString FileType;
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if (iso->GetPlatform() == DiscIO::Platform::WII_DISC)
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if (iso->GetPlatform() == DiscIO::Platform::WiiDisc)
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FileType = _("All Wii ISO files (iso)") + "|*.iso";
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else
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FileType = _("All GameCube GCM files (gcm)") + "|*.gcm";
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@ -1339,7 +1330,7 @@ void GameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
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}
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else
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{
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if (iso->GetPlatform() == DiscIO::Platform::WII_DISC && !WiiCompressWarning())
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if (iso->GetPlatform() == DiscIO::Platform::WiiDisc && !WiiCompressWarning())
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return;
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path = wxFileSelector(_("Save compressed GCM/ISO"), StrToWxStr(FilePath),
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@ -1370,7 +1361,7 @@ void GameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
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else
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all_good = DiscIO::CompressFileToBlob(
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iso->GetFilePath(), WxStrToStr(path),
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(iso->GetPlatform() == DiscIO::Platform::WII_DISC) ? 1 : 0, 16384, &CompressCB, &dialog);
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(iso->GetPlatform() == DiscIO::Platform::WiiDisc) ? 1 : 0, 16384, &CompressCB, &dialog);
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}
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if (!all_good)
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