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D3D: Fixed StateManager member function name case
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@ -224,8 +224,8 @@ bool LineGeometryShader::SetShader(u32 components, float lineWidth,
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DEBUG_LOG(VIDEO, "Line params: width %f, texOffset %f, vpWidth %f, vpHeight %f",
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lineWidth, texOffset, vpWidth, vpHeight);
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D3D::stateman->setGeometryShader(shaderIt->second);
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D3D::stateman->setGeometryConstants(m_paramsBuffer);
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D3D::stateman->SetGeometryShader(shaderIt->second);
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D3D::stateman->SetGeometryConstants(m_paramsBuffer);
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return true;
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}
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