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D3D: Fixed StateManager member function name case
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@ -151,7 +151,7 @@ void Television::Render()
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MathUtil::Rectangle<int> sourceRc(0, 0, int(m_curWidth), int(m_curHeight));
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MathUtil::Rectangle<float> destRc(-1.f, 1.f, 1.f, -1.f);
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D3D::stateman->setSampler(0, m_samplerState);
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D3D::stateman->SetSampler(0, m_samplerState);
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D3D::drawShadedTexSubQuad(
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m_yuyvTextureSRV, &sourceRc,
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