DolphinQt: Remove unnecessary qOverloads

qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
This commit is contained in:
Dentomologist
2023-11-04 14:01:39 -07:00
parent b7b8f46832
commit 43e69d3e6a
33 changed files with 101 additions and 141 deletions

View File

@ -130,8 +130,7 @@ void NetPlayBrowser::CreateWidgets()
void NetPlayBrowser::ConnectWidgets()
{
connect(m_region_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
&NetPlayBrowser::Refresh);
connect(m_region_combo, &QComboBox::currentIndexChanged, this, &NetPlayBrowser::Refresh);
connect(m_button_box, &QDialogButtonBox::accepted, this, &NetPlayBrowser::accept);
connect(m_button_box, &QDialogButtonBox::rejected, this, &NetPlayBrowser::reject);

View File

@ -319,8 +319,7 @@ void NetPlayDialog::CreatePlayersLayout()
void NetPlayDialog::ConnectWidgets()
{
// Players
connect(m_room_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
&NetPlayDialog::UpdateGUI);
connect(m_room_box, &QComboBox::currentIndexChanged, this, &NetPlayDialog::UpdateGUI);
connect(m_hostcode_action_button, &QPushButton::clicked, [this] {
if (m_is_copy_button_retry)
Common::g_TraversalClient->ReconnectToServer();
@ -352,7 +351,7 @@ void NetPlayDialog::ConnectWidgets()
[this] { m_chat_send_button->setEnabled(!m_chat_type_edit->text().isEmpty()); });
// Other
connect(m_buffer_size_box, qOverload<int>(&QSpinBox::valueChanged), [this](int value) {
connect(m_buffer_size_box, &QSpinBox::valueChanged, [this](int value) {
if (value == m_buffer_size)
return;
@ -413,8 +412,7 @@ void NetPlayDialog::ConnectWidgets()
// SaveSettings() - Save Hosting-Dialog Settings
connect(m_buffer_size_box, qOverload<int>(&QSpinBox::valueChanged), this,
&NetPlayDialog::SaveSettings);
connect(m_buffer_size_box, &QSpinBox::valueChanged, this, &NetPlayDialog::SaveSettings);
connect(m_savedata_none_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
connect(m_savedata_load_only_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
connect(m_savedata_load_and_write_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);

View File

@ -206,18 +206,16 @@ void NetPlaySetupDialog::CreateMainLayout()
void NetPlaySetupDialog::ConnectWidgets()
{
connect(m_connection_type, qOverload<int>(&QComboBox::currentIndexChanged), this,
connect(m_connection_type, &QComboBox::currentIndexChanged, this,
&NetPlaySetupDialog::OnConnectionTypeChanged);
connect(m_nickname_edit, &QLineEdit::textChanged, this, &NetPlaySetupDialog::SaveSettings);
// Connect widget
connect(m_ip_edit, &QLineEdit::textChanged, this, &NetPlaySetupDialog::SaveSettings);
connect(m_connect_port_box, qOverload<int>(&QSpinBox::valueChanged), this,
&NetPlaySetupDialog::SaveSettings);
connect(m_connect_port_box, &QSpinBox::valueChanged, this, &NetPlaySetupDialog::SaveSettings);
// Host widget
connect(m_host_port_box, qOverload<int>(&QSpinBox::valueChanged), this,
&NetPlaySetupDialog::SaveSettings);
connect(m_host_games, qOverload<int>(&QListWidget::currentRowChanged), [this](int index) {
connect(m_host_port_box, &QSpinBox::valueChanged, this, &NetPlaySetupDialog::SaveSettings);
connect(m_host_games, &QListWidget::currentRowChanged, [this](int index) {
Settings::GetQSettings().setValue(QStringLiteral("netplay/hostgame"),
m_host_games->item(index)->text());
});
@ -230,7 +228,7 @@ void NetPlaySetupDialog::ConnectWidgets()
m_host_chunked_upload_limit_box->setEnabled(value);
SaveSettings();
});
connect(m_host_chunked_upload_limit_box, qOverload<int>(&QSpinBox::valueChanged), this,
connect(m_host_chunked_upload_limit_box, &QSpinBox::valueChanged, this,
&NetPlaySetupDialog::SaveSettings);
connect(m_host_server_browser, &QCheckBox::toggled, this, &NetPlaySetupDialog::SaveSettings);

View File

@ -56,14 +56,12 @@ void PadMappingDialog::ConnectWidgets()
{
for (const auto& combo : combo_group)
{
connect(combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
&PadMappingDialog::OnMappingChanged);
connect(combo, &QComboBox::currentIndexChanged, this, &PadMappingDialog::OnMappingChanged);
}
}
for (const auto& checkbox : m_gba_boxes)
{
connect(checkbox, qOverload<int>(&QCheckBox::stateChanged), this,
&PadMappingDialog::OnMappingChanged);
connect(checkbox, &QCheckBox::stateChanged, this, &PadMappingDialog::OnMappingChanged);
}
}