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DolphinQt: Remove unnecessary qOverloads
qOverload is used to disambiguate pointers to overloaded functions, but most of the usages in the code base were with non-overloaded functions.
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@ -206,18 +206,16 @@ void NetPlaySetupDialog::CreateMainLayout()
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void NetPlaySetupDialog::ConnectWidgets()
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{
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connect(m_connection_type, qOverload<int>(&QComboBox::currentIndexChanged), this,
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connect(m_connection_type, &QComboBox::currentIndexChanged, this,
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&NetPlaySetupDialog::OnConnectionTypeChanged);
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connect(m_nickname_edit, &QLineEdit::textChanged, this, &NetPlaySetupDialog::SaveSettings);
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// Connect widget
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connect(m_ip_edit, &QLineEdit::textChanged, this, &NetPlaySetupDialog::SaveSettings);
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connect(m_connect_port_box, qOverload<int>(&QSpinBox::valueChanged), this,
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&NetPlaySetupDialog::SaveSettings);
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connect(m_connect_port_box, &QSpinBox::valueChanged, this, &NetPlaySetupDialog::SaveSettings);
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// Host widget
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connect(m_host_port_box, qOverload<int>(&QSpinBox::valueChanged), this,
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&NetPlaySetupDialog::SaveSettings);
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connect(m_host_games, qOverload<int>(&QListWidget::currentRowChanged), [this](int index) {
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connect(m_host_port_box, &QSpinBox::valueChanged, this, &NetPlaySetupDialog::SaveSettings);
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connect(m_host_games, &QListWidget::currentRowChanged, [this](int index) {
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Settings::GetQSettings().setValue(QStringLiteral("netplay/hostgame"),
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m_host_games->item(index)->text());
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});
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@ -230,7 +228,7 @@ void NetPlaySetupDialog::ConnectWidgets()
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m_host_chunked_upload_limit_box->setEnabled(value);
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SaveSettings();
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});
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connect(m_host_chunked_upload_limit_box, qOverload<int>(&QSpinBox::valueChanged), this,
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connect(m_host_chunked_upload_limit_box, &QSpinBox::valueChanged, this,
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&NetPlaySetupDialog::SaveSettings);
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connect(m_host_server_browser, &QCheckBox::toggled, this, &NetPlaySetupDialog::SaveSettings);
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