GLContext: Get size using eglQuerySurface()

Also no longer assumes that a nullptr display is not headless (needed for fbdev)
This commit is contained in:
Stenzek
2019-04-10 14:40:19 +00:00
parent 5ea4f998c0
commit 43fe02ee9b
12 changed files with 50 additions and 44 deletions

View File

@ -30,7 +30,7 @@ const std::array<std::pair<int, int>, 9> GLContext::s_desktop_opengl_versions =
GLContext::~GLContext() = default;
bool GLContext::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
bool GLContext::Initialize(const WindowSystemInfo& wsi, bool stereo, bool core)
{
return false;
}
@ -119,7 +119,7 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool s
if (prefer_gles)
context->m_opengl_mode = Mode::OpenGLES;
if (!context->Initialize(wsi.display_connection, wsi.render_surface, stereo, core))
if (!context->Initialize(wsi, stereo, core))
return nullptr;
return context;