GLContext: Get size using eglQuerySurface()

Also no longer assumes that a nullptr display is not headless (needed for fbdev)
This commit is contained in:
Stenzek
2019-04-10 14:40:19 +00:00
parent 5ea4f998c0
commit 43fe02ee9b
12 changed files with 50 additions and 44 deletions

View File

@ -69,7 +69,7 @@ void GLContextAGL::Swap()
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool GLContextAGL::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
bool GLContextAGL::Initialize(const WindowSystemInfo& wsi, bool stereo, bool core)
{
NSOpenGLPixelFormatAttribute attr[] = {
NSOpenGLPFADoubleBuffer,
@ -92,10 +92,10 @@ bool GLContextAGL::Initialize(void* display_handle, void* window_handle, bool st
return false;
}
if (!window_handle)
if (!wsi.render_surface)
return true;
m_view = static_cast<NSView*>(window_handle);
m_view = static_cast<NSView*>(wsi.render_surface);
m_opengl_mode = Mode::OpenGL;
if (!AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height))
return false;