Remove all refrences of field ordering from video backends.

They were unused.
This commit is contained in:
Scott Mansell
2013-09-23 18:29:31 +12:00
parent 4d3c41c8a2
commit 440353a3a1
13 changed files with 15 additions and 19 deletions

View File

@ -28,7 +28,6 @@ static volatile bool s_perf_query_requested;
static volatile struct
{
u32 xfbAddr;
FieldType field;
u32 fbWidth;
u32 fbHeight;
} s_beginFieldArgs;
@ -73,7 +72,7 @@ void VideoFifo_CheckSwapRequest()
if (Common::AtomicLoadAcquire(s_swapRequested))
{
EFBRectangle rc;
g_renderer->Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.field, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbHeight,rc);
g_renderer->Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbHeight,rc);
Common::AtomicStoreRelease(s_swapRequested, false);
}
}
@ -98,14 +97,13 @@ void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
}
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
{
if (s_BackendInitialized && g_ActiveConfig.bUseXFB)
{
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
VideoFifo_CheckSwapRequest();
s_beginFieldArgs.xfbAddr = xfbAddr;
s_beginFieldArgs.field = field;
s_beginFieldArgs.fbWidth = fbWidth;
s_beginFieldArgs.fbHeight = fbHeight;
}

View File

@ -120,9 +120,7 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
}
else
{
// XXX: Without the VI, how would we know what kind of field this is? So
// just use progressive.
g_renderer->Swap(xfbAddr, FIELD_PROGRESSIVE, fbWidth, fbHeight,sourceRc,Gamma);
g_renderer->Swap(xfbAddr, fbWidth, fbHeight,sourceRc,Gamma);
Common::AtomicStoreRelease(s_swapRequested, false);
}
}

View File

@ -106,7 +106,7 @@ public:
virtual void RestoreAPIState() = 0;
// Finish up the current frame, print some stats
virtual void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma = 1.0f) = 0;
virtual void Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma = 1.0f) = 0;
virtual void UpdateViewport(Matrix44& vpCorrection) = 0;

View File

@ -93,7 +93,7 @@ public:
virtual void Video_ExitLoop() = 0;
virtual void Video_Cleanup() = 0; // called from gl/d3d thread
virtual void Video_BeginField(u32, FieldType, u32, u32) = 0;
virtual void Video_BeginField(u32, u32, u32) = 0;
virtual void Video_EndField() = 0;
virtual u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) = 0;
@ -145,7 +145,7 @@ class VideoBackendHardware : public VideoBackend
void Video_EnterLoop();
void Video_ExitLoop();
void Video_BeginField(u32, FieldType, u32, u32);
void Video_BeginField(u32, u32, u32);
void Video_EndField();
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);