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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701 8ced0084-cf51-0410-be5f-012b33b47a6e
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18
Externals/WiiUseSrc/Src/SConscript
vendored
18
Externals/WiiUseSrc/Src/SConscript
vendored
@ -8,15 +8,15 @@ if not (env['HAVE_BLUEZ'] or sys.platform == 'darwin'):
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Return()
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files = [
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"classic.c",
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"dynamics.c",
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"events.c",
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"io.c",
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"ir.c",
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"nunchuk.c",
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"guitar_hero_3.c",
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"wiiboard.c",
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"wiiuse.c",
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"classic.cpp",
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"dynamics.cpp",
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"events.cpp",
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"io.cpp",
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"ir.cpp",
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"nunchuk.cpp",
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"guitar_hero_3.cpp",
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"wiiboard.cpp",
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"wiiuse.cpp",
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]
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if env['HAVE_BLUEZ']:
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