Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2009-07-07 14:04:56 +00:00
parent cfb2518612
commit 440c0c1d14
23 changed files with 5709 additions and 2031 deletions

View File

@ -8,15 +8,15 @@ if not (env['HAVE_BLUEZ'] or sys.platform == 'darwin'):
Return()
files = [
"classic.c",
"dynamics.c",
"events.c",
"io.c",
"ir.c",
"nunchuk.c",
"guitar_hero_3.c",
"wiiboard.c",
"wiiuse.c",
"classic.cpp",
"dynamics.cpp",
"events.cpp",
"io.cpp",
"ir.cpp",
"nunchuk.cpp",
"guitar_hero_3.cpp",
"wiiboard.cpp",
"wiiuse.cpp",
]
if env['HAVE_BLUEZ']: