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ControllerInterface: Add InputBackend interface and SDL implementation.
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@ -22,12 +22,11 @@
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#endif
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/InputBackend.h"
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namespace ciface::SDL
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{
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void Init();
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void DeInit();
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void PopulateDevices();
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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class Joystick : public Core::Device
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{
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@ -182,8 +181,6 @@ private:
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#endif
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public:
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void UpdateInput() override;
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Joystick(SDL_Joystick* const joystick, const int sdl_index);
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~Joystick();
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